Rename resource docs
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@ -46,8 +46,8 @@
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// TODO: keep updating old files and add them the the routes list
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const routes = {
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"SPT-AKI": {
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"Installing a release": "spt-aki/install.md",
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"About": "spt-aki/about.md",
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"Install": "spt-aki/install.md",
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"FAQ": "spt-aki/faq.md",
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// TODO: work on routes nesting
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},
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@ -61,15 +61,15 @@
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},
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"Resources": {
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"Index": "resources/index.md",
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"Player profile": "resources/resources_player_profile.md",
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"Quests": "resources/resources_quests.md",
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"Locations": "resources/resources_locations.md",
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"Item stats": "resources/resources_items_stats.md",
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"Other": "resources/resources_other.md",
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"Player profile": "resources/player_profile.md",
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"Quests": "resources/quests.md",
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"Locations": "resources/locations.md",
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"Item stats": "resources/items_stats.md",
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"Other": "resources/other.md",
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},
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"Development": {
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// Documents related to maintaining the project
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"Dump game data": "development/dump_data.md"
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"Dump data": "development/dump_data.md"
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},
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// "DEBUG": {
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// "** Markdown Demo": "demo.md"
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@ -33,6 +33,5 @@ Here, you will find most of the resources that can be used in modding.
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### Other resources
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- Weather type list
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- Currency ID list
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- Traders ID list
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@ -4,31 +4,31 @@
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## Hideout areas list
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```text
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AREA # Name Max level
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---------------------------------------------
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AREA 0 VENTS 3
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AREA 1 SECURITY 3
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AREA 2 LAVATORY 3
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AREA 3 STASH 4
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AREA 4 GENERATOR 3
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AREA 5 HEATING 3
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AREA 6 WATER COLLECTOR 3
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AREA 7 MEDSTATION 3
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AREA 8 NUTRITION UNIT 3
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AREA 9 REST SPACE 3
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AREA 10 WORKBENCH 3
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AREA 11 INTELLIGENCE CENTER 3
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AREA 12 SHOOTING RANGE 1
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AREA 13 LIBRARY 1
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AREA 14 SCAV CASE 1
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AREA 15 ILLUMINATION 3
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AREA 16 PLACE OF FAME 1
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AREA 17 AIR FILTRERING UNIT 1
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AREA 18 SOLAR POWER 1
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AREA 19 BOOZE GENERATOR 1
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AREA 20 BITCOIN FARM 3
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AREA 21 CHRISTMAS TREE 1
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```markdown
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**Name** | **Area #** | **Max level**
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------------------- | ---------- | -------------
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VENTS | 0 | 3
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SECURITY | 1 | 3
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LAVATORY | 2 | 3
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STASH | 3 | 4
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GENERATOR | 4 | 3
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HEATING | 5 | 3
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WATER COLLECTOR | 6 | 3
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MEDSTATION | 7 | 3
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NUTRITION UNIT | 8 | 3
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REST SPACE | 9 | 3
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WORKBENCH | 10 | 3
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INTELLIGENCE CENTER | 11 | 3
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SHOOTING RANGE | 12 | 1
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LIBRARY | 13 | 1
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SCAV CASE | 14 | 1
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ILLUMINATION | 15 | 3
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PLACE OF FAME | 16 | 1
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AIR FILTRERING UNIT | 17 | 1
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SOLAR POWER | 18 | 1
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BOOZE GENERATOR | 19 | 1
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BITCOIN FARM | 20 | 3
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CHRISTMAS TREE | 21 | 1
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```
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## Hideout areas requirement types
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@ -2,27 +2,6 @@
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> This page give you various resources for global changes.
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## All weather type
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```text
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ClearDay
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ClearWind
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ClearNight
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PartlyCloudDay
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PartlyCloudNight
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ClearFogDay
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ClearFogNight
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CloudFog
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Fog
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MostlyCloud
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LightRain
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Rain
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CloudWind
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CloudWindRain
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FullCloud
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ThunderCloud
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```
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## Currency IDs
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```text
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