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# Dumping game data from Escape From Tarkov
## Preface
This guide covers everything you need to know to dump all the data you need from Escape From Tarkov.
**It is highly recommended that you read the guide at least once before executing what's written here.**
> **Note**\
> It is highly recommended that you read the guide at least once before executing what's written here.**
* For sections related to dumping server data, see:
1. [Dumper](./#development/dump_data.md#dumper)

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# Setup
# Environment setup
By Senko-san, 20/11/2020
This is for setting up the development environment, as well the projects and building them. It's not meant for beginners or those unfamilliar with the project.
## Preface
This is for setting up the development environment, as well the projects and building them.\
This guide is by no means meant for beginners or those unfamilliar with the project.\
It is hightly recommended to read the guide at least once before executing it.
> **Note**\
> It is hightly recommended to read the guide at least once before executing it.
## Legend
@ -20,30 +17,30 @@ It is hightly recommended to read the guide at least once before executing it.
## Requirements
- Escape From Tarkov (Live)
- [Node 12.18.2](https://nodejs.org/download/release/v12.18.2/node-v12.18.2-x64.msi)
- [Visual Studio Build Tools](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=16)
- [VSCodium](https://github.com/VSCodium/vscodium/releases/download/1.51.1/VSCodiumSetup-x64-1.49.1.exe)
- [Git](https://github.com/git-for-windows/git/releases/download/v2.29.2.windows.2/Git-2.29.2.2-64-bit.exe)
* Escape From Tarkov (Live)
* [Node 12.18.2](https://nodejs.org/download/release/v12.18.2/node-v12.18.2-x64.msi)
* [Visual Studio Build Tools](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=16)
* [VSCodium](https://github.com/VSCodium/vscodium/releases/download/1.51.1/VSCodiumSetup-x64-1.49.1.exe)
* [Git](https://github.com/git-for-windows/git/releases/download/v2.29.2.windows.2/Git-2.29.2.2-64-bit.exe)
## 1. Development environment
## Development environment
### 1.1. Node
### Node
1. Install `npm package manager`.
2. Uncheck `install chocolaty`.
### 1.2. Visual Studio Build Tools
### Visual Studio Build Tools
- Check `.NET desktop development`.
- Select `Download all, then install`.
* Check `.NET desktop development`.
* Select `Download all, then install`.
### 1.3. VSCodium
### VSCodium
- Check `Register VSCodium as an editor for supported file types`.
- Check `Add to PATH`.
* Check `Register VSCodium as an editor for supported file types`.
* Check `Add to PATH`.
### 1.4. Git
### Git
1. Check only `Associate .git* configuration with the default text editor`.
2. Select `Use VSCodium`.
@ -55,7 +52,7 @@ It is hightly recommended to read the guide at least once before executing it.
8. Check only `Enable file system caching`.
9. Leave unchecked `Enable experimental support`.
## 2. Server
## Server
1. Open VSCodium.
2. Clone Repository > `https://dev.offline-tarkov.com/SPT-AKI/Server.git`.
@ -63,21 +60,21 @@ It is hightly recommended to read the guide at least once before executing it.
4. Terminal > Run Task... > NPM > install.
5. Terminal > Run Build Task ... .
## 3. Launcher
## Launcher
1. Open VSCodium.
2. Clone Repository > `https://dev.offline-tarkov.com/SPT-AKI/Launcher.git`.
3. Open `%launcher%/Launcher.code-workspace`.
4. Terminal > Run Build Task... .
## 4. Modules
## Modules
1. Open VSCodium.
2. Clone Repository > `https://dev.offline-tarkov.com/SPT-AKI/Modules.git`.
3. Open `%modules%/Modules.code-workspace`.
4. Terminal > Run Build Task... .
## 5. Game files
## Game files
1. Copy-paste `%gamedir%` to `%akidir%`.
2. Copy-paste `%server%/project/Server.exe` and `%server%/project/packages/` to `%akidir%`.
@ -86,5 +83,4 @@ It is hightly recommended to read the guide at least once before executing it.
## Conclusion
Well done, you've succesfully setup and build the development build.
Now you can get started with contributing to the project.
Well done, you've succesfully set up and built the development build. Now you can get started with contributing to the project.