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# Dumping game data from Escape From Tarkov
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## Preface
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This guide covers everything you need to know to dump all the data you need from Escape From Tarkov.
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**It is highly recommended that you read the guide at least once before executing what's written here.**
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> **Note**\
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> It is highly recommended that you read the guide at least once before executing what's written here.**
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* For sections related to dumping server data, see:
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1. [Dumper](./#development/dump_data.md#dumper)
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# Setup
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# Environment setup
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By Senko-san, 20/11/2020
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This is for setting up the development environment, as well the projects and building them. It's not meant for beginners or those unfamilliar with the project.
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## Preface
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This is for setting up the development environment, as well the projects and building them.\
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This guide is by no means meant for beginners or those unfamilliar with the project.\
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It is hightly recommended to read the guide at least once before executing it.
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> **Note**\
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> It is hightly recommended to read the guide at least once before executing it.
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## Legend
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@ -20,30 +17,30 @@ It is hightly recommended to read the guide at least once before executing it.
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## Requirements
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- Escape From Tarkov (Live)
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- [Node 12.18.2](https://nodejs.org/download/release/v12.18.2/node-v12.18.2-x64.msi)
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- [Visual Studio Build Tools](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=16)
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- [VSCodium](https://github.com/VSCodium/vscodium/releases/download/1.51.1/VSCodiumSetup-x64-1.49.1.exe)
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- [Git](https://github.com/git-for-windows/git/releases/download/v2.29.2.windows.2/Git-2.29.2.2-64-bit.exe)
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* Escape From Tarkov (Live)
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* [Node 12.18.2](https://nodejs.org/download/release/v12.18.2/node-v12.18.2-x64.msi)
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* [Visual Studio Build Tools](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=16)
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* [VSCodium](https://github.com/VSCodium/vscodium/releases/download/1.51.1/VSCodiumSetup-x64-1.49.1.exe)
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* [Git](https://github.com/git-for-windows/git/releases/download/v2.29.2.windows.2/Git-2.29.2.2-64-bit.exe)
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## 1. Development environment
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## Development environment
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### 1.1. Node
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### Node
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1. Install `npm package manager`.
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2. Uncheck `install chocolaty`.
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### 1.2. Visual Studio Build Tools
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### Visual Studio Build Tools
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- Check `.NET desktop development`.
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- Select `Download all, then install`.
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* Check `.NET desktop development`.
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* Select `Download all, then install`.
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### 1.3. VSCodium
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### VSCodium
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- Check `Register VSCodium as an editor for supported file types`.
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- Check `Add to PATH`.
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* Check `Register VSCodium as an editor for supported file types`.
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* Check `Add to PATH`.
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### 1.4. Git
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### Git
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1. Check only `Associate .git* configuration with the default text editor`.
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2. Select `Use VSCodium`.
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8. Check only `Enable file system caching`.
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9. Leave unchecked `Enable experimental support`.
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## 2. Server
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## Server
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1. Open VSCodium.
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2. Clone Repository > `https://dev.offline-tarkov.com/SPT-AKI/Server.git`.
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4. Terminal > Run Task... > NPM > install.
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5. Terminal > Run Build Task ... .
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## 3. Launcher
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## Launcher
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1. Open VSCodium.
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2. Clone Repository > `https://dev.offline-tarkov.com/SPT-AKI/Launcher.git`.
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3. Open `%launcher%/Launcher.code-workspace`.
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4. Terminal > Run Build Task... .
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## 4. Modules
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## Modules
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1. Open VSCodium.
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2. Clone Repository > `https://dev.offline-tarkov.com/SPT-AKI/Modules.git`.
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3. Open `%modules%/Modules.code-workspace`.
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4. Terminal > Run Build Task... .
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## 5. Game files
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## Game files
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1. Copy-paste `%gamedir%` to `%akidir%`.
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2. Copy-paste `%server%/project/Server.exe` and `%server%/project/packages/` to `%akidir%`.
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@ -86,5 +83,4 @@ It is hightly recommended to read the guide at least once before executing it.
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## Conclusion
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Well done, you've succesfully setup and build the development build.
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Now you can get started with contributing to the project.
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Well done, you've succesfully set up and built the development build. Now you can get started with contributing to the project.
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