Updated to MD guidelines + fixed some stuff

This commit is contained in:
Atomos821 2020-11-06 15:55:00 +01:00
parent 7ca4d143f6
commit c85e053083

View File

@ -1,260 +1,254 @@
![](./assets/img/headers/tutorials_textures.png) # ![Player profile ressources](./assets/img/headers/tutorials_profiles.png)
> This page contain a various list of resource for editing your player profile > This page contain a various resource for editing your player profile
## All members category list ## Members category list
``` ```text
{ Default = 0,
Default = 0, Developer = 1,
Developer = 1, UniqueId = 2,
UniqueId = 2, Trader = 4,
Trader = 4, Group = 8,
Group = 8, System = 16,
System = 16, ChatModerator = 32,
ChatModerator = 32, ChatModeratorWithPermanentBan = 64,
ChatModeratorWithPermanentBan = 64, UnitTest = 128,
UnitTest = 128, Sherpa = 256,
Sherpa = 256, Emissary = 512
Emissary = 512
}
``` ```
## Messages type list
## All messages type list ```text
``` UserMessage,
{ NpcTraderMessage,
UserMessage = 1, AuctionMessage,
NpcTraderMessage, FleamarketMessage,
AuctionMessage, AdminMessage,
FleamarketMessage, GroupChatMessage,
AdminMessage, SystemMessage,
GroupChatMessage, InsuranceReturn,
SystemMessage, GlobalChat,
InsuranceReturn, QuestStart,
GlobalChat, QuestFail,
QuestStart, QuestSuccess,
QuestFail, MessageWithItems
QuestSuccess,
MessageWithItems
}
``` ```
## All profile's bonuses ## Profile bonuses
```
{ ```text
EnergyRegeneration, EnergyRegeneration,
HydrationRegeneration, HydrationRegeneration,
HealthRegeneration, HealthRegeneration,
MaximumEnergyReserve, MaximumEnergyReserve,
ExperienceRate, ExperienceRate,
QuestMoneyReward, QuestMoneyReward,
ScavCooldownTimer, ScavCooldownTimer,
StashSize, StashSize,
UnlockItemCraft, UnlockItemCraft,
UnlockItemPassiveCreation, UnlockItemPassiveCreation,
UnlockRandomItemCreation, UnlockRandomItemCreation,
SkillGroupLevelingBoost, SkillGroupLevelingBoost,
SkillLevelingBoost, SkillLevelingBoost,
DebuffEndDelay, DebuffEndDelay,
RagfairCommission, RagfairCommission,
InsuranceReturnTime, InsuranceReturnTime,
UnlockWeaponModification, UnlockWeaponModification,
UnlockScavPlay, UnlockScavPlay,
UnlockAddOffer, UnlockAddOffer,
UnlockItemCharge, UnlockItemCharge,
ReceiveItemBonus, ReceiveItemBonus,
UnlockUniqueId, UnlockUniqueId,
IncreaseCanisterSlots, IncreaseCanisterSlots,
AdditionalSlots, AdditionalSlots,
FuelConsumption, FuelConsumption,
TextBonus TextBonus
}
``` ```
## All skills buff list ## Skills buff list
```
{ ```text
None, None,
EnduranceBuffEnduranceInc, EnduranceBuffEnduranceInc,
EnduranceBuffJumpCostRed, EnduranceBuffJumpCostRed,
EnduranceBuffBreathTimeInc, EnduranceBuffBreathTimeInc,
EnduranceBuffRestorationTimeRed, EnduranceBuffRestorationTimeRed,
EnduranceBreathElite, EnduranceBreathElite,
StrengthBuffLiftWeightInc, StrengthBuffLiftWeightInc,
StrengthBuffSprintSpeedInc, StrengthBuffSprintSpeedInc,
StrengthBuffJumpHeightInc, StrengthBuffJumpHeightInc,
StrengthBuffThrowDistanceInc, StrengthBuffThrowDistanceInc,
StrengthBuffMeleePowerInc, StrengthBuffMeleePowerInc,
StrengthBuffElite, StrengthBuffElite,
StrengthBuffMeleeCrits, StrengthBuffMeleeCrits,
VitalityBuffBleedChanceRed, VitalityBuffBleedChanceRed,
VitalityBuffSurviobilityInc, VitalityBuffSurviobilityInc,
VitalityBuffRegeneration, VitalityBuffRegeneration,
VitalityBuffBleedStop, VitalityBuffBleedStop,
HealthBreakChanceRed, HealthBreakChanceRed,
HealthOfflineRegenerationInc, HealthOfflineRegenerationInc,
HealthEnergy, HealthEnergy,
HealthHydration, HealthHydration,
HealthEliteAbsorbDamage, HealthEliteAbsorbDamage,
HealthElitePosion, HealthElitePosion,
StressPainChance, StressPainChance,
StressTremor, StressTremor,
StressBerserk, StressBerserk,
MetabolismRatioPlus, MetabolismRatioPlus,
MetabolismEnergyExpenses, MetabolismEnergyExpenses,
MetabolismPhysicsForget, MetabolismPhysicsForget,
MetabolismPhysicsForget2, MetabolismPhysicsForget2,
MetabolismEliteBuffNoDyhydration, MetabolismEliteBuffNoDyhydration,
MetabolismEliteNoForget, MetabolismEliteNoForget,
PerceptionHearing, PerceptionHearing,
PerceptionFov, PerceptionFov,
PerceptionLootDot, PerceptionLootDot,
PerceptionmEliteNoIdea, PerceptionmEliteNoIdea,
IntellectLearningSpeed, IntellectLearningSpeed,
IntellectWeaponMaintance, IntellectWeaponMaintance,
IntellectEliteNaturalLearner, IntellectEliteNaturalLearner,
IntellectEliteAmmoCounter, IntellectEliteAmmoCounter,
IntellectEliteContainerScope, IntellectEliteContainerScope,
AttentionLootSpeed, AttentionLootSpeed,
AttentionRareLoot, AttentionRareLoot,
AttentionEliteLuckySearch, AttentionEliteLuckySearch,
AttentionEliteExtraLootExp, AttentionEliteExtraLootExp,
MagDrillsLoadSpeed, MagDrillsLoadSpeed,
MagDrillsUnloadSpeed, MagDrillsUnloadSpeed,
MagDrillsInventoryCheckSpeed, MagDrillsInventoryCheckSpeed,
MagDrillsInventoryCheckAccuracy, MagDrillsInventoryCheckAccuracy,
MagDrillsInstantCheck, MagDrillsInstantCheck,
MagDrillsLoadProgression, MagDrillsLoadProgression,
CharismaBuff1, CharismaBuff1,
CharismaBuff2, CharismaBuff2,
CharismaEliteBuff1, CharismaEliteBuff1,
CharismaEliteBuff2, CharismaEliteBuff2,
MemoryMentalForget1, MemoryMentalForget1,
MemoryMentalForget2, MemoryMentalForget2,
MemoryEliteMentalNoDegradation, MemoryEliteMentalNoDegradation,
WeaponReloadBuff, WeaponReloadBuff,
WeaponRecoilBuff, WeaponRecoilBuff,
WeaponSwapBuff, WeaponSwapBuff,
DrawMasterSpeed, DrawMasterSpeed,
DrawMasterElite, DrawMasterElite,
AimMasterElite, AimMasterElite,
AimMasterWiggle, AimMasterWiggle,
AimMasterSpeed, AimMasterSpeed,
RecoilControlImprove, RecoilControlImprove,
RecoilControlElite, RecoilControlElite,
CovertMovementSoundVolume, CovertMovementSoundVolume,
ProneMovementSpeed, ProneMovementSpeed,
ProneMovementVolume, ProneMovementVolume,
ProneMovementElite, ProneMovementElite,
TroubleFixing, TroubleFixing,
TroubleFixingElite, TroubleFixingElite,
WeaponErgonomicsBuff, WeaponErgonomicsBuff,
WeaponDoubleMastering, WeaponDoubleMastering,
WeaponStiffHands, WeaponStiffHands,
ThrowingStrengthBuff, ThrowingStrengthBuff,
ThrowingEnergyExpenses, ThrowingEnergyExpenses,
ThrowingWeaponsBuffElite, ThrowingWeaponsBuffElite,
CovertMovementSpeed, CovertMovementSpeed,
CovertMovementElite, CovertMovementElite,
CovertMovementLoud, CovertMovementLoud,
CovertMovementEquipment, CovertMovementEquipment,
SearchSpeed, SearchSpeed,
SearchDouble SearchDouble
} }
``` ```
## Character in-game counter ## Character in-game counter
```
{ ```text
LootItem, LootItem,
HeadShots, HeadShots,
BloodLoss, BloodLoss,
BodyPartsDestroyed, BodyPartsDestroyed,
BodyPartDamage, BodyPartDamage,
Heal, Heal,
Fractures, Fractures,
Contusions, Contusions,
Dehydrations, Dehydrations,
Exhaustions, Exhaustions,
Medicines, Medicines,
UsedFoods, UsedFoods,
UsedDrinks, UsedDrinks,
TriggerVisited, TriggerVisited,
Triggers, Triggers,
Pedometer, Pedometer,
Money, Money,
BodiesLooted, BodiesLooted,
SafeLooted, SafeLooted,
LockableContainers, LockableContainers,
Weapons, Weapons,
Ammunitions, Ammunitions,
Mods, Mods,
ThrowWeapons, ThrowWeapons,
SpecialItems, SpecialItems,
FoodDrinks, FoodDrinks,
Keys, Keys,
BartItems, BartItems,
MobContainers, MobContainers,
Equipments, Equipments,
CauseBodyDamage, CauseBodyDamage,
CauseArmorDamage, CauseArmorDamage,
HitCount, HitCount,
LongShots, LongShots,
LongestShot, LongestShot,
LongestKillShot, LongestKillShot,
CurrentWinStreak, CurrentWinStreak,
LongestWinStreak, LongestWinStreak,
Sessions, Sessions,
ExitStatus, ExitStatus,
Pmc, Pmc,
Scav, Scav,
LifeTime, LifeTime,
AmmoUsed, AmmoUsed,
AmmoReached, AmmoReached,
Deaths, Deaths,
KilledLevel0010, KilledLevel0010,
KilledLevel1030, KilledLevel1030,
KilledLevel3050, KilledLevel3050,
KilledLevel5070, KilledLevel5070,
KilledLevel7099, KilledLevel7099,
KilledLevel100, KilledLevel100,
KilledBear, KilledBear,
KilledUsec, KilledUsec,
KilledSavage, KilledSavage,
KilledPmc, KilledPmc,
KilledBoss, KilledBoss,
LongestKillStreak, LongestKillStreak,
KilledWithKnife, KilledWithKnife,
KilledWithPistol, KilledWithPistol,
KilledWithSmg, KilledWithSmg,
KilledWithShotgun, KilledWithShotgun,
KilledWithAssaultRifle, KilledWithAssaultRifle,
KilledWithAssaultCarbine, KilledWithAssaultCarbine,
KilledWithGrenadeLauncher, KilledWithGrenadeLauncher,
KilledWithMachineGun, KilledWithMachineGun,
KilledWithMarksmanRifle, KilledWithMarksmanRifle,
KilledWithSniperRifle, KilledWithSniperRifle,
KilledWithSpecialWeapon, KilledWithSpecialWeapon,
KilledWithThrowWeapon, KilledWithThrowWeapon,
Kills, Kills,
Exp, Exp,
ExpKill, ExpKill,
ExpLooting, ExpLooting,
ExpKillBase, ExpKillBase,
ExpKillBodyPartBonus, ExpKillBodyPartBonus,
ExpKillStreakBonus, ExpKillStreakBonus,
ExpDamage, ExpDamage,
ExpItemLooting, ExpItemLooting,
ExpContainerLooting, ExpContainerLooting,
ExpDoorUnlocked, ExpDoorUnlocked,
ExpDoorBreached, ExpDoorBreached,
ExpHeal, ExpHeal,
ExpEnergy, ExpEnergy,
ExpHydration, ExpHydration,
ExpExitStatus, ExpExitStatus,
ExpTrigger, ExpTrigger,
ExpStationaryContainer, ExpStationaryContainer,
ExpExamine ExpExamine
}
``` ```