(demo) Added more borks #1

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Sgt.Floof wants to merge 0 commits from refs/pull/1/head into master
34 changed files with 132 additions and 308 deletions

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.gitignore vendored
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.dev/
pastebin/cfg
### items ###
# dependencies
**/node_modules
**/.pnp
.pnp.js
**/vendor
# testing
**/coverage
**/coverage/
.phpunit.result.cache
**/cypress/videos
**/cypress/screnshots
.nyc_output
# production
**/build
# misc
.DS_Store
.env
.env.local
.env.*.local
Homestead.json
Homestead.yaml
npm-debug.log*
yarn-debug.log*
yarn-error.log*
## IDE cache
**/.vscode/
**/.idea/
**/*.code-workspace
# Okteto
**/okteto.yml
**/.stignore
pastebin/cfg

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.gitmodules vendored
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[submodule "items"]
path = items
url = https://dev.sp-tarkov.com/SPT-AKI/DB-Website.git

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# SPT-AKI
www.sp-tarkov.com and docs have been made by Atomos.
db.sp-tarkov.com have been made by Shirito and Revingly
Website made by Atomos.
This repository contain the following websites content:
* docs.sp-tarkov.com
* www.sp-tarkov.com
* codepaste.sp-tarkov.com
* [db.sp-tarkov.com](https://db.sp-tarkov.com) (see [developer documentation](https://dev.sp-tarkov.com/WillDaPope/DB-Website/src/branch/main/README.md))
## Deployment
The deployment happens on commit and merge on `master` branch and it is automatically handled by [DroneCI](https://drone.sp-tarkov.com/SPT-AKI/Website) and Ansible.
See the [documentation for deployment](.ansible/README.md).
* codepaste.sp-tarkov.com

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University of Illinois/NCSA Open Source License Copyright (c) 2022 Atomos821.
University of Illinois/NCSA Open Source License Copyright (c) 2020 Atomos821.
All rights reserved.
Developed by:
Atomos821 for SPT-AKI
https://www.sp-tarkov.com/
https://www.offline-tarkov.com/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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"filepath": "tutorials/legacy/photoshop_texture_editing.md"
}
]
},
{
"name": "How to create a pull-request",
"filepath": "tutorials/make-a-pr.md"
}
]
},

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@ -93,22 +93,22 @@ The data does contain sensitive information such as you account id, so be carefu
## Appendix 1: Code
All code is based on Escape From Tarkov 0.12.9.10900.
All code is based on Escape From Tarkov 0.12.9.10519.
### 1.1. Deobfuscation method in assembly
```csharp
// Token: 0x0600CDE1 RID: 52705 RVA: 0x0012380F File Offset: 0x00121A0F
public static string smethod_0(int int_0)
// Token: 0x0600CDDD RID: 52701 RVA: 0x00400CD0 File Offset: 0x003FEED0
Class2045.smethod_0()
{
return (string)((Hashtable)AppDomain.CurrentDomain.GetData(Class2045.string_0))[int_0];
return (string)((Hashtable)AppDomain.CurrentDomain.GetData(Class2019.string_0))[int_0];
}
```
### 1.2. Deobfuscation command
```powershell
de4dot-x64.exe --un-name "!^<>[a-z0-9]$&!^<>[a-z0-9]__.*$&![A-Z][A-Z]\$<>.*$&^[a-zA-Z_<{$][a-zA-Z_0-9<>{}$.`-]*$" "Assembly-CSharp-cleaned.dll" --strtyp delegate --strtok 0x0600CDE1
de4dot-x64.exe --un-name "!^<>[a-z0-9]$&!^<>[a-z0-9]__.*$&![A-Z][A-Z]\$<>.*$&^[a-zA-Z_<{$][a-zA-Z_0-9<>{}$.`-]*$" "Assembly-CSharp-cleaned.dll" --strtyp delegate --strtok 0x0600CDD7
```
### 1.3. Request dumper patch

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# Other Resource Id
# Other ressources
> This page contains various id for global resources.
bork bork
## Currency Id
> This page give you various resources for global changes.
- **Roubles** = `5449016a4bdc2d6f028b456f`
- **Dollars** = `5696686a4bdc2da3298b456a`
- **Euros** = `569668774bdc2da2298b4568`
## Currency IDs
## Traders Id
```text
Roubles: 5449016a4bdc2d6f028b456f
Euros: 569668774bdc2da2298b4568
Dollars: 5696686a4bdc2da3298b456a
- **Prapor** = `54cb50c76803fa8b248b4571`
- **Therapist** = `54cb57776803fa99248b456e`
- **Fence** = `579dc571d53a0658a154fbec`
- **Skier** = `58330581ace78e27b8b10cee`
- **Peacekeeper** = `5935c25fb3acc3127c3d8cd9`
- **Mechanic** = `5a7c2eca46aef81a7ca2145d`
- **Ragman** = `5ac3b934156ae10c4430e83c`
- **Jaeger** = `5c0647fdd443bc2504c2d371`
```
## Item Category Id
## Traders ID
<u>**Barter items**</u> = `5b47574386f77428ca22b33e`
```text
Prapor: 54cb50c76803fa8b248b4571
Ragman: 5ac3b934156ae10c4430e83c
Skier: 58330581ace78e27b8b10cee
Peacekeeper: 5935c25fb3acc3127c3d8cd9
Therapist: 54cb57776803fa99248b456e
Jaeger: 5c0647fdd443bc2504c2d371
Fence: 579dc571d53a0658a154fbec
Mechanic: 5a7c2eca46aef81a7ca2145d
```
- **Others** = `5b47574386f77428ca22b2f4`
- **Building materials** = `5b47574386f77428ca22b2ee`
- **Electronics** = `5b47574386f77428ca22b2ef`
- **Energy elements** = `5b47574386f77428ca22b2ed`
- **Flammable materials** = `5b47574386f77428ca22b2f2`
- **Household materials** = `5b47574386f77428ca22b2f0`
- **Medical supplies** = `5b47574386f77428ca22b2f3`
- **Tools** = `5b47574386f77428ca22b2f6`
- **Valuables** = `5b47574386f77428ca22b2f1`
## Template Category ID
<u>**Gear**</u> = `5b47574386f77428ca22b33f`
```text
// Gear
5b47574386f77428ca22b33f = Gear
5b47574386f77428ca22b331 = Gear Visors
5b47574386f77428ca22b330 = Gear Headware
5b47574386f77428ca22b32f = Gear Facecover
5b5f704686f77447ec5d76d7 = Gear Components
5b5f701386f774093f2ecf0f = Gear Armor
5b5f6fd286f774093f2ecf0d = Gear Secured
5b5f6fa186f77409407a7eb7 = Gear Cases
5b5f6f8786f77447ed563642 = Gear Rigs
5b5f6f6c86f774093f2ecf0b = Gear Backpack
5b5f6f3c86f774094242ef87 = Gear Headsets
- **Armor vests** = `5b5f701386f774093f2ecf0f`
- **Backpacks** = `5b5f6f6c86f774093f2ecf0b`
- **Containers & cases** = `5b5f6fa186f77409407a7eb7`
- **Facecovers** = `5b47574386f77428ca22b32f`
- **Gear components** = `5b5f704686f77447ec5d76d7`
- **Headsets** = `5b5f6f3c86f774094242ef87`
- **Headwear & helmets** = `5b47574386f77428ca22b330`
- **Secured containers** = `5b5f6fd286f774093f2ecf0d`
- **Tactical rigs** = `5b5f6f8786f77447ed563642`
- **Visors** = `5b47574386f77428ca22b331`
// Mods
5b5f71a686f77447ed5636ab = Mods
5b5f764186f77447ec5d7714 = Mod Reciever
5b5f760586f774093e6cb509 = Mod Gasblock
5b5f759686f774094242f19d = Mod Tactical
5b5f757486f774093e6cb507 = Mod Stock
5b5f751486f77447ec5d770c = Mod Charge
5b5f750686f774093e6cb503 = Mod Gear
5b5f736886f774094242f193 = Mod Light Laser
5b5f724186f77447ed5636ad = Mod Muzzle
5b5f761f86f774094242f1a1 = Mod Pistol Grip
5b5f755f86f77447ec5d770e = Mod Mount
5b5f754a86f774094242f19b = Mod Magazine
5b5f752e86f774093e6cb505 = Mod Launcher
5b5f75e486f77447ec5d7712 = Mod Handguard
5b5f75c686f774094242f19f = Mod Barrel
5b5f75b986f77447ec5d7710 = Mod Vital
5b5f74cc86f77447ec5d770a = Mod Auxiliary
5b5f73ec86f774093e6cb4fd = Mod Sight
5b5f71de86f774093f2ecf13 = Mod Tactical
5b5f71c186f77409407a7ec0 = Mod Bipod
5b5f71b386f774093f2ecf11 = Mod Functional
<u>**Weapon parts & mods**</u> = `5b5f71a686f77447ed5636ab`
// Barter
5b47574386f77428ca22b33e = Barter
5b47574386f77428ca22b2f6 = Barter Tools
5b47574386f77428ca22b2f4 = Barter Others
5b47574386f77428ca22b2f3 = Barter Medical
5b47574386f77428ca22b2f2 = Barter Flammable
5b47574386f77428ca22b2f1 = Barter Valuables
5b47574386f77428ca22b2f0 = Barter Household
5b47574386f77428ca22b2ef = Barter Electronics
5b47574386f77428ca22b2ee = Barter Building
5b47574386f77428ca22b2ed = Barter Energy
- <u>**Functional mods**</u> = `5b5f71b386f774093f2ecf11`
- **Auxiliary parts** = `5b5f74cc86f77447ec5d770a`
- **Bipods** = `5b5f71c186f77409407a7ec0`
- **Fore grips** = `5b5f71de86f774093f2ecf13`
- <u>**Light & laser devices**</u> = `5b5f71de86f774093f2ecf13`
- **Flashlights** = `5b5f73ab86f774094242f195`
- **Laser target pointers** = `5b5f73c486f77447ec5d7704`
- **Tactical combo devices** = `5b5f737886f774093e6cb4fb`
- <u>**Muzzle devices**</u> = `5b5f724186f77447ed5636ad`
- **Flashhiders & brakes** = `5b5f724c86f774093f2ecf15`
- **Muzzle adapters** = `5b5f72f786f77447ec5d7702`
- **Suppressors** = `5b5f731a86f774093e6cb4f9`
- <u>**Sights**</u> = `5b5f73ec86f774093e6cb4fd`
- **Assault scopes** = `5b5f740a86f77447ec5d7706`
- **Collimators** = `5b5f742686f774093e6cb4ff`
- **Compact collimators** = `5b5f744786f774094242f197`
- **Iron sights** = `5b5f746686f77447ec5d7708`
- **Optics** = `5b5f748386f774093e6cb501`
- **Special sights** = `5b5f749986f774094242f199`
- <u>**Gear mods**</u> = `5b5f750686f774093e6cb503`
- **Charging handles** = `5b5f751486f77447ec5d770c`
- **Launchers** = `5b5f752e86f774093e6cb505`
- **Magazines** = `5b5f754a86f774094242f19b`
- **Mounts** = `5b5f755f86f77447ec5d770e`
- **Stocks & chassis** = `5b5f757486f774093e6cb507`
- <u>**Vital parts**</u> = `5b5f75b986f77447ec5d7710`
- **Barrels** = `5b5f75c686f774094242f19f`
- **Gas blocks** = `5b5f760586f774093e6cb509`
- **Handguards** = `5b5f75e486f77447ec5d7712`
- **Pistol grips** = `5b5f761f86f774094242f1a1`
- **Receivers & slides** = `5b5f764186f77447ec5d7714`
// Weapons
5b5f78dc86f77409407a7f8e = Weapon
5b5f798886f77447ed5636b5 = Weapon Bot Action
5b5f792486f77447ed5636b3 = Weapon Pistols
5b5f791486f774093f2ed3be = Weapon DMR
5b5f796a86f774093f2ed3c0 = Weapon SMG
5b5f794b86f77409407a7f92 = Weapon Shotgun
5b5f79eb86f77447ed5636b7 = Weapon Special
5b5f79d186f774093f2ed3c2 = Weapon GL
5b5f79a486f77409407a7f94 = Weapon MG
5b5f78fc86f77409407a7f90 = Weapon Assault Rifle
5b5f78e986f77447ed5636b1 = Weapon Carbine
5b5f7a2386f774093f2ed3c4 = Weapon Thrown
5b5f7a0886f77409407a7f96 = Weapon Melee
<u>**Weapons**</u> = `5b5f78dc86f77409407a7f8e`
// Keys
5b47574386f77428ca22b342 = Keys
5c518ec986f7743b68682ce2 = Keys Mechanic
5c518ed586f774119a772aee = Keys Electronic
- **Assault carbines** = `5b5f78e986f77447ed5636b1`
- **Assault rifles** = `5b5f78fc86f77409407a7f90`
- **Bolt-action rifles** = `5b5f798886f77447ed5636b5`
- **Grenade launchers** = `5b5f79d186f774093f2ed3c2`
- **Machine guns** = `5b5f79a486f77409407a7f94`
- **Marksman rifles** = `5b5f791486f774093f2ed3be`
- **Melee weapons** = `5b5f7a0886f77409407a7f96`
- **Pistols** = `5b5f792486f77447ed5636b3`
- **SMGs** = `5b5f796a86f774093f2ed3c0`
- **Shotguns** = `5b5f794b86f77409407a7f92`
- **Throwables** = `5b5f7a2386f774093f2ed3c4`
// Medical
5b47574386f77428ca22b344 = Medical
5b47574386f77428ca22b339 = Medical Injury
5b47574386f77428ca22b338 = Medical Medkits
5b47574386f77428ca22b337 = Medical Pills
5b47574386f77428ca22b33a = Medical Injectors
<u>**Ammo**</u> = `5b47574386f77428ca22b346`
// Provisions
5b47574386f77428ca22b340 = Provisions
5b47574386f77428ca22b336 = Provisions Food
5b47574386f77428ca22b335 = Provisions Drink
- **Ammo boxes** = `5b47574386f77428ca22b33c`
- **Rounds** = `5b47574386f77428ca22b33b`
// Ammo
5b47574386f77428ca22b346 = Ammo
5b47574386f77428ca22b33c = Ammo Boxes
5b47574386f77428ca22b33b = Ammo Rounds
<u>**Provisions**</u> = `5b47574386f77428ca22b340`
// Other
5b47574386f77428ca22b345 = Spec
5b47574386f77428ca22b343 = Maps
5b47574386f77428ca22b341 = Info
5b5f78b786f77447ed5636af = Money
5b619f1a86f77450a702a6f3 = Quest
- **Drinks** = `5b47574386f77428ca22b335`
- **Food** = `5b47574386f77428ca22b336`
<u>**Medical treatment**</u> = `5b47574386f77428ca22b344`
- **Injectors** = `5b47574386f77428ca22b33a`
- **Injury treatment** = `5b47574386f77428ca22b339`
- **Medkits** = `5b47574386f77428ca22b338`
- **Pills** = `5b47574386f77428ca22b337`
<u>**Keys**</u> = `5b47574386f77428ca22b342`
- **Electronic keys** = `5c518ed586f774119a772aee`
- **Mechanical keys** = `5c518ec986f7743b68682ce2`
**Info items** = `5b47574386f77428ca22b341`
**Special Equipment** = `5b4391a586f7745321235ab2`
**Maps** = `5b47574386f77428ca22b343`
**Money** = `5b5f78b786f77447ed5636af`
// Unknown/Unused
5b5f749986f774094242f199 = Unknown
```

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@ -241,16 +241,4 @@ AssortmentUnlock
"5f04886a3937dc337a6b8238": "The chemistry closet"
"5fd9fad9c1ce6b1a3b486d00": "Search Mission"
"600302d73b897b11364cd161": "Hunter"
"6086c852c945025d41566124": "Revision"
"608a768d82e40b3c727fd17d": "Pest control"
"6089736efa70fc097863b8f6": "Back door"
"6089743983426423753cd58a": "Safe corridor"
"608974af4b05530f55550c21": "Inventory check"
"608974d01a66564e74191fc0": "Fuel matter"
"60896bca6ee58f38c417d4f2": "No place for renegades"
"60896e28e4a85c72ef3fa301": "Disease history"
"60896b7bfa70fc097863b8f5": "Documents"
"6089732b59b92115597ad789": "Surplus goods"
"60896888e4a85c72ef3fa300": "Experience exchange"
"60c0c018f7afb4354815096a": "Tagilla"
```

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## Requirements
- An account on https://dev.sp-tarkov.com/
- Motivation to contribute to a repo
## How-to create a pull request
This will learn you how to contribute to SPT-Aki repositories on dev.sp-tarkov.com by using the website.
### Forking a project and editing its files
1. Fork the project you want to contribute to.
![](./assets/img/spt-aki/tutorials/pull-requests/img01.png)
2. *(optional)* Change the forked repository name and informations
![](./assets/img/spt-aki/tutorials/pull-requests/img02.png)
3. By clicking the "Fork Repository" it should bring you directly to your newly "copied" repository.
You can now directly modify the file from the gitea website file editor.
![](./assets/img/spt-aki/tutorials/pull-requests/img03.png)
![](./assets/img/spt-aki/tutorials/pull-requests/img04.png)
4. Add a helpful commit message (at the bottom of the page) and click on the "Commit changes" button.
![](./assets/img/spt-aki/tutorials/pull-requests/img05.png)
You should see your changes in the file.
![](./assets/img/spt-aki/tutorials/pull-requests/img06.png)
<div class="doc-info">You can now create a pull request on the original repository to submit your changes!</div>
### Creating the actual Pull Request
1. Go onto the original repository page and click the "New Pull Request" button.
![](./assets/img/spt-aki/tutorials/pull-requests/img07.png)
2. Select your repository in the right dropdown menu (should update the page and highlight the changes between your fork and the original repository).
![](./assets/img/spt-aki/tutorials/pull-requests/img08.png)
3. Click the "New Pull Request" button.
![](./assets/img/spt-aki/tutorials/pull-requests/img09.png)
4. Fill the form with informations that would help others better understand your changes and click the "Create Pull Request" button.
![](./assets/img/spt-aki/tutorials/pull-requests/img10.png)
<div class="doc-info">You have now created a pull request!</div>
## Official links
**Guilded link**: https://www.guilded.gg/senkospub
**Written by Sgt.Floof**

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# Adding money to a character's stash
Adding money to your character level is an easy way to be stay rich and be able to buy anything you want from the flea market or traders or in some scenarios, finish a quest.
> **IMPORTANT**\
> Please backup your profile before attempting to modify it.
> **Note**\
> For an easier way to deal with adding new items, you should clear out some space at the top of the stash, Then close the game and the server.
> **Note**\
> The same steps can do used to add money in other currencies as well
Steps to follow:
* Open your character profile (`%game%\user\%profileId%`) with your code editor.
* Search for the first line with the `Inventory` property.
![Screenshot of the profile file](../assets/img/spt-aki/tutorials/tut_0/tut0_6/001.png)
* Go to the [SPT Resource page](https://docs.sp-tarkov.com/#resources/other.md), and you will find the IDs of the currencies.
![Screenshot of the currency Ids](../assets/img/spt-aki/tutorials/tut_0/tut0_6/002.png)
> **Note**\
> In the vanilla tarkov game, the money max stack is 500000, and unless you are using a mod that modify that value it is recommended to use that as a max value.
* Since your profile already comes with some money included we can use that to look for the money items in your profile and duplicate that to create more money stacks. So first, let's try to find the Roubles money stack using the Rouble currency ID.
![Screenshot of the money object](../assets/img/spt-aki/tutorials/tut_0/tut0_6/003.png)
* Now that you have an idea on how the money stack object looks like, you can copy/paste it couple of times to add more money to your profile.
![Screenshot of the money stack copies](../assets/img/spt-aki/tutorials/tut_0/tut0_6/004.png)
> **Note**\
> When copying the money stack don't forget to add the comma after the } of each stack but never add the comma after the last object because that will make it not work.
* When copy/pasting new money stacks don't forget that these stacks have to be in a valid position in your stash.
Look at the x and y in the location property of each money stack you created, they are all at the same position so we need to move them to an empty block in your stash.
* For this example I cleared out few top blocks in my stash. You don't have to do this as you can move the item to any empty block in your stash as long as you know the X and Y of that block.
![Screenshot of the stash](../assets/img/spt-aki/tutorials/tut_0/tut0_6/005.png)
* Now we can update the locations of the newly created money stasks.
![Screenshot of the new position of money](../assets/img/spt-aki/tutorials/tut_0/tut0_6/005.png)
* We still need to change the IDs of the new items because the game will not work if there many items with the same ID in the inventory.
To fix this, You can use a script using a code extracted from SP-tarkov to generate IDs
[Link to ID generator](https://replit.com/@Revingly/ID-generator)
Just hit the run button to generate new IDs and you can replace the existing ones with the newly generated IDs.
* After updating the IDs of the new items, save your profile. Start the game and check the result.
![Screenshot of the new money items in stash](../assets/img/spt-aki/tutorials/tut_0/tut0_6/007.png)
This section of the tutorial is still being worked on.

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University of Illinois/NCSA Open Source License Copyright (c) 2022 Atomos821.
University of Illinois/NCSA Open Source License Copyright (c) 2020 Atomos821.
All rights reserved.
Developed by:
Atomos821 for SPT-AKI
https://www.sp-tarkov.com/
https://www.offline-tarkov.com/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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<div class="view" community>
<div aki-card>
<p>
Our community is like a small discord server; while we focus primarily on Escape From Tarkov, SPT-AKI and related
projects / games. No politics, no discussion of cheats, just fun and modding/programming.
Our community is like a small cozy pub; while we focus primarily on Escape From Tarkov, SPT-AKI and related
projects / games, it is a place to hang around and relax first and foremost. No politics, no discussion of
cheats, just fun.
</p>
<p>
We gladly help out new members with setting up the project to get started, and actively work on mods to
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choccy milk loving pub? Feel free to join right in!
</p>
</div>
<a href="https://discord.com/invite/Xn9msqQZan" target="_blank" class="text2" aki-button>Join us on Discord</a>
<a href="https://www.guilded.gg/senkospub/" target="_blank" class="text2" aki-button>Join us on Guilded</a>
</div>

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<div aki-card>
<div aki-card-title class="text2 heading-5">Download SPT-AKI</div>
<div aki-card-content>
<p>Releases: <a href="https://hub.sp-tarkov.com/files/file/6-spt-aki/" target="_blank" class="text2">Download</a></p>
<p>Releases: <a href="https://mods.sp-tarkov.com/files/category-file-list/58-releases/" target="_blank" class="text2">Download</a></p>
<hr aki-divider>
<p>Need help ? Check our <a href="https://hub.sp-tarkov.com/doc/entry/49-a-comprehensive-step-by-step-guide-to-installing-spt-aki-properly/" target="_blank" class="text2">install guide</a></p>
<p>Need help ? Check our <a href="https://docs.sp-tarkov.com/#getting_started/setup.md" target="_blank" class="text2">install guide</a></p>
<hr aki-divider>
<p>SPT-AKI will only get support for its latest version.</p>
<p>When a new version of EFT is released, we'll update SPT-AKI as soon as possible. Please be patient.</p>

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<div class="dropdown-button">...</div>
<div class="dropdown-content">
<a href="https://docs.sp-tarkov.com">Docs</a>
<a href="https://mods.sp-tarkov.com">Hub</a>
<a href="https://mods.sp-tarkov.com">Mods</a>
<a href="https://dev.sp-tarkov.com">Gitea</a>
</div>
</nav>
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</div>
</main>
<footer>SPT-AKI is not affiliated with Battlestate Games Ltd. in any way.</footer>
<footer>Senko's Pub nor SPT-AKI is affiliated with Battlestate Games Ltd. in any way.</footer>
<!-- TODO: do something more elegant than this horrible "hack" -->
<div class="text2" overlay-menu-content closed>
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<a href="#features">Features</a>
<a href="#community">Community</a>
<hr aki-divider>
<span class="disclaimer text1">SPT-AKI is not affiliated with Battlestate Games Ltd. in any way.</span>
<span class="disclaimer text1">Senko's Pub nor SPT-AKI is affiliated with Battlestate Games Ltd. in any
way.</span>
</div>
<script src="./assets/js/akiSideMenu.js"></script>