Chomp
1097cf5597
Updated mappings
2025-01-24 19:01:51 +00:00
Cj
298a2aac04
regenerate FirearmScopeStateStruct remap
2025-01-17 17:45:14 -05:00
Cj
5840a58b2f
Add a couple new mappings
2025-01-11 23:02:46 -05:00
Cj
b7fa5350ec
Remove empty strings from method/field/prop lists
2025-01-11 02:36:17 -05:00
Cj
d46a80ad8d
Make new type names consistent, use Class
and Struct
where applicable. Remove unused enum value
2025-01-10 10:08:13 -05:00
Cj
75f418417c
Convert HasGenericParameters
2025-01-10 09:29:38 -05:00
Cj
2da74cc061
Convert IsEnum
2025-01-10 09:00:03 -05:00
Cj
165739eacd
Convert IsSealed, remove IsStruct its covered by other flags
2025-01-10 08:55:32 -05:00
Cj
3fbef827fc
Start removing null state, very broken
2025-01-10 06:35:51 -05:00
Cj
1d3aedd7ab
Add new required properties to all remaps
2025-01-10 03:29:04 -05:00
Cj
4dcab4c10f
Fix remaining remaps
2025-01-09 13:43:08 -05:00
Cj
c312269906
Fix more remaps
2025-01-09 12:30:29 -05:00
Cj
4fc850cbb8
Start of a small project wide refactor to address issues. 28 failing remaps currently.
2025-01-09 11:46:46 -05:00
Cj
a1088e3ec2
Add back previously removed mappings now that obfuscated method names cannot be used to match them.
2025-01-09 03:25:04 -05:00
Cj
4cd4765efc
remove auto generated mappings that contained de-obfuscator given names
2025-01-08 22:31:25 -05:00
Cj
4da9c42c28
Misc and add new mappings
2025-01-02 01:21:37 -05:00
Cj
c87e0e0c3a
Restore removed properties
2025-01-01 22:38:46 -05:00
Cj
9798d896ba
Remove GUI
2025-01-01 22:12:50 -05:00
Cj
1891c872e1
Fix mappings
2025-01-01 21:57:49 -05:00
Cj
b58fee548f
Add events, remove unused property, move other properties
2025-01-01 21:51:50 -05:00
Cj
3dbdfae549
Remove test remap
2025-01-01 20:38:57 -05:00
Cj
2cf25373fe
Make lists into hashsets
2025-01-01 20:37:49 -05:00
Cj
664ff994cf
Finish migration
2025-01-01 02:13:19 -05:00
Cj
572b3e037f
update mappings.jsonc
2025-01-01 01:37:26 -05:00
Cj
a49c2b3aee
mappings structure change part 1
2025-01-01 01:34:11 -05:00
Chomp
8b90848366
Small mapping improvements
2024-12-30 14:53:39 +00:00
Lacyway
7bda861246
Update mappings
2024-12-30 15:19:06 +01:00
fe0b3910e7
First pass 4.0.0 ( #12 )
...
* Update InsuredItemClass
* Add events to mappings (so it stops clogging up my git)
* Fix up mappings
- IConditionCounter became IConditional
- CorpseLootItemClass became just a LootItem
* Remove InventoryContainerClass, remapper currently doesn't seem to rebind GControl's
2024-12-26 21:43:07 +00:00
Chomp
0bab4e43ba
Updated mappings
2024-12-26 18:39:53 +00:00
Cj
6c2f7f0ee9
Fix bad naming on struct
2024-11-05 23:31:04 -05:00
Cj
06602ce037
Remove more not needed manual remaps, dynamically remap item templates (different from the item objects) and clean up
2024-11-05 21:16:37 -05:00
Cj
c26df580d2
Remove remaps that are now dynamically generated.
2024-11-05 20:36:12 -05:00
1d44e1cac2
mapping-updates ( #14 )
...
* Renames NetworkHealthSyncStruct to NetworkHealthSyncPacketStruct
* Makes RevolverFireOperationClass only have one possible match
* Re-adds a whole bunch of mapping for inventory operations.
Reviewed-on: SPT/AssemblyTool#14
Co-authored-by: Archangel <jesse@archangel.wtf>
Co-committed-by: Archangel <jesse@archangel.wtf>
2024-11-05 18:19:29 +00:00
1ea295e9a9
Add new mappings
2024-11-04 20:42:49 +01:00
Dev
15ef523189
Updated mappings
2024-11-02 17:10:11 +00:00
Dev
1d963a51c2
Updated mappings data stored in assets
2024-08-30 09:26:34 +01:00
Dev
2a9f58be9a
Updated mappings
2024-08-21 09:50:19 +01:00
c6f94ab538
Updated Quick dumper to work, will refactor with comments etc
2024-08-20 23:24:18 +01:00