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Adds the source code used for this modification, this de4dot source code has been cleaned of any things not needed for deobfuscating the tarkov assembly Co-authored-by: 静穏靄 <170472707+seionmoya@users.noreply.github.com>
71 lines
1.7 KiB
C#
71 lines
1.7 KiB
C#
/*
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Copyright (C) 2011-2015 de4dot@gmail.com
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This file is part of de4dot.
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de4dot is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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de4dot is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with de4dot. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Text;
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namespace AssemblyData {
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// This class will make sure no data in the string is destroyed by serialization
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[Serializable]
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class MyString {
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short[] data;
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public MyString() {
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}
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public MyString(string s) {
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if (s == null)
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data = null;
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else {
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data = new short[s.Length];
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for (int i = 0; i < s.Length; i++)
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data[i] = (short)s[i];
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}
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}
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public override string ToString() {
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if (data == null)
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return null;
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var sb = new StringBuilder(data.Length);
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foreach (var c in data)
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sb.Append((char)c);
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return sb.ToString();
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}
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}
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public static class SimpleData {
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public static object[] Pack(object[] args) {
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for (int i = 0; i < args.Length; i++) {
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if (args[i] is string s)
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args[i] = new MyString(s);
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}
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return args;
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}
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public static object[] Unpack(object[] args) {
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for (int i = 0; i < args.Length; i++) {
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if (args[i] is MyString s)
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args[i] = s.ToString();
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}
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return args;
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}
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}
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}
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