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Adds the source code used for this modification, this de4dot source code has been cleaned of any things not needed for deobfuscating the tarkov assembly Co-authored-by: 静穏靄 <170472707+seionmoya@users.noreply.github.com>
34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
/*
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Copyright (C) 2011-2015 de4dot@gmail.com
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This file is part of de4dot.
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de4dot is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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de4dot is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with de4dot. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System.Collections.Generic;
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namespace de4dot.blocks {
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// This is the block inside try { }.
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public class TryBlock : ScopeBlock {
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// The first one is the most nested one and the last one is the
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// outer most handler. I.e., the exceptions are written to the
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// image in the same order they're saved here.
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List<TryHandlerBlock> handlerBlocks = new List<TryHandlerBlock>();
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public List<TryHandlerBlock> TryHandlerBlocks => handlerBlocks;
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public void AddTryHandler(TryHandlerBlock tryHandlerBlock) => handlerBlocks.Add(tryHandlerBlock);
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}
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}
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