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assembly-tool/de4dot/de4dot.blocks/cflow/SwitchCflowDeobfuscator.cs
Archangel 77a24319b1 Update de4dot to use dnlib 4.4.0 and x64
Adds the source code used for this modification, this de4dot source code has been cleaned of any things not needed for deobfuscating the tarkov assembly

Co-authored-by: 静穏靄 <170472707+seionmoya@users.noreply.github.com>
2024-12-30 16:01:39 +01:00

477 lines
14 KiB
C#

/*
Copyright (C) 2011-2015 de4dot@gmail.com
This file is part of de4dot.
de4dot is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
de4dot is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with de4dot. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using dnlib.DotNet.Emit;
namespace de4dot.blocks.cflow {
class SwitchCflowDeobfuscator : BlockDeobfuscator {
InstructionEmulator instructionEmulator = new InstructionEmulator();
protected override bool Deobfuscate(Block switchBlock) {
if (switchBlock.LastInstr.OpCode.Code != Code.Switch)
return false;
if (IsSwitchTopOfStack(switchBlock) && DeobfuscateTOS(switchBlock))
return true;
if (IsLdlocBranch(switchBlock, true) && DeobfuscateLdloc(switchBlock))
return true;
if (IsStLdlocBranch(switchBlock, true) && DeobfuscateStLdloc(switchBlock))
return true;
if (IsSwitchType1(switchBlock) && DeobfuscateType1(switchBlock))
return true;
if (IsSwitchType2(switchBlock) && DeobfuscateType2(switchBlock))
return true;
if (switchBlock.FirstInstr.IsLdloc() && FixSwitchBranch(switchBlock))
return true;
return false;
}
static bool IsSwitchTopOfStack(Block switchBlock) => switchBlock.Instructions.Count == 1;
static bool IsLdlocBranch(Block switchBlock, bool isSwitch) {
int numInstrs = 1 + (isSwitch ? 1 : 0);
return switchBlock.Instructions.Count == numInstrs && switchBlock.Instructions[0].IsLdloc();
}
static bool IsSwitchType1(Block switchBlock) => switchBlock.FirstInstr.IsLdloc();
bool IsSwitchType2(Block switchBlock) {
Local local = null;
foreach (var instr in switchBlock.Instructions) {
if (!instr.IsLdloc())
continue;
local = Instr.GetLocalVar(blocks.Locals, instr);
break;
}
if (local == null)
return false;
foreach (var source in switchBlock.Sources) {
var instrs = source.Instructions;
for (int i = 1; i < instrs.Count; i++) {
var ldci4 = instrs[i - 1];
if (!ldci4.IsLdcI4())
continue;
var stloc = instrs[i];
if (!stloc.IsStloc())
continue;
if (Instr.GetLocalVar(blocks.Locals, stloc) != local)
continue;
return true;
}
}
return false;
}
bool IsStLdlocBranch(Block switchBlock, bool isSwitch) {
int numInstrs = 2 + (isSwitch ? 1 : 0);
return switchBlock.Instructions.Count == numInstrs &&
switchBlock.Instructions[0].IsStloc() &&
switchBlock.Instructions[1].IsLdloc() &&
Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[0]) == Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[1]);
}
bool DeobfuscateTOS(Block switchBlock) {
bool modified = false;
if (switchBlock.Targets == null)
return modified;
var targets = new List<Block>(switchBlock.Targets);
modified |= DeobfuscateTOS(targets, switchBlock.FallThrough, switchBlock);
return modified;
}
bool DeobfuscateLdloc(Block switchBlock) {
bool modified = false;
var switchVariable = Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[0]);
if (switchVariable == null)
return modified;
if (switchBlock.Targets == null)
return modified;
var targets = new List<Block>(switchBlock.Targets);
modified |= DeobfuscateLdloc(targets, switchBlock.FallThrough, switchBlock, switchVariable);
return modified;
}
bool DeobfuscateStLdloc(Block switchBlock) {
bool modified = false;
var switchVariable = Instr.GetLocalVar(blocks.Locals, switchBlock.Instructions[0]);
if (switchVariable == null)
return modified;
if (switchBlock.Targets == null)
return modified;
var targets = new List<Block>(switchBlock.Targets);
modified |= DeobfuscateStLdloc(targets, switchBlock.FallThrough, switchBlock);
return modified;
}
// Switch deobfuscation when block uses stloc N, ldloc N to load switch constant
// blk1:
// ldc.i4 X
// br swblk
// swblk:
// stloc N
// ldloc N
// switch (......)
bool DeobfuscateStLdloc(IList<Block> switchTargets, Block switchFallThrough, Block block) {
bool modified = false;
foreach (var source in new List<Block>(block.Sources)) {
if (!IsBranchBlock(source))
continue;
instructionEmulator.Initialize(blocks, allBlocks[0] == source);
instructionEmulator.Emulate(source.Instructions);
var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.Pop());
if (target == null)
continue;
source.ReplaceLastNonBranchWithBranch(0, target);
source.Add(new Instr(OpCodes.Pop.ToInstruction()));
modified = true;
}
return modified;
}
// Switch deobfuscation when block uses ldloc N to load switch constant
// blk1:
// ldc.i4 X
// stloc N
// br swblk / bcc swblk
// swblk:
// ldloc N
// switch (......)
bool DeobfuscateLdloc(IList<Block> switchTargets, Block switchFallThrough, Block block, Local switchVariable) {
bool modified = false;
foreach (var source in new List<Block>(block.Sources)) {
if (IsBranchBlock(source)) {
instructionEmulator.Initialize(blocks, allBlocks[0] == source);
instructionEmulator.Emulate(source.Instructions);
var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.GetLocal(switchVariable));
if (target == null)
continue;
source.ReplaceLastNonBranchWithBranch(0, target);
modified = true;
}
else if (IsBccBlock(source)) {
instructionEmulator.Initialize(blocks, allBlocks[0] == source);
instructionEmulator.Emulate(source.Instructions);
var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.GetLocal(switchVariable));
if (target == null)
continue;
if (source.Targets[0] == block) {
source.SetNewTarget(0, target);
modified = true;
}
if (source.FallThrough == block) {
source.SetNewFallThrough(target);
modified = true;
}
}
}
return modified;
}
// Switch deobfuscation when block has switch contant on TOS:
// blk1:
// ldc.i4 X
// br swblk
// swblk:
// switch (......)
bool DeobfuscateTOS(IList<Block> switchTargets, Block switchFallThrough, Block block) {
bool modified = false;
foreach (var source in new List<Block>(block.Sources)) {
if (!IsBranchBlock(source))
continue;
instructionEmulator.Initialize(blocks, allBlocks[0] == source);
instructionEmulator.Emulate(source.Instructions);
var target = GetSwitchTarget(switchTargets, switchFallThrough, instructionEmulator.Pop());
if (target == null) {
modified |= DeobfuscateTos_Ldloc(switchTargets, switchFallThrough, source);
}
else {
source.ReplaceLastNonBranchWithBranch(0, target);
source.Add(new Instr(OpCodes.Pop.ToInstruction()));
modified = true;
}
}
return modified;
}
// ldloc N
// br swblk
// or
// stloc N
// ldloc N
// br swblk
bool DeobfuscateTos_Ldloc(IList<Block> switchTargets, Block switchFallThrough, Block block) {
if (IsLdlocBranch(block, false)) {
var switchVariable = Instr.GetLocalVar(blocks.Locals, block.Instructions[0]);
if (switchVariable == null)
return false;
return DeobfuscateLdloc(switchTargets, switchFallThrough, block, switchVariable);
}
else if (IsStLdlocBranch(block, false))
return DeobfuscateStLdloc(switchTargets, switchFallThrough, block);
return false;
}
static bool IsBranchBlock(Block block) {
if (block.Targets != null)
return false;
if (block.FallThrough == null)
return false;
switch (block.LastInstr.OpCode.Code) {
case Code.Switch:
case Code.Leave:
case Code.Leave_S:
return false;
default:
return true;
}
}
static bool IsBccBlock(Block block) {
if (block.Targets == null || block.Targets.Count != 1)
return false;
if (block.FallThrough == null)
return false;
switch (block.LastInstr.OpCode.Code) {
case Code.Beq:
case Code.Beq_S:
case Code.Bge:
case Code.Bge_S:
case Code.Bge_Un:
case Code.Bge_Un_S:
case Code.Bgt:
case Code.Bgt_S:
case Code.Bgt_Un:
case Code.Bgt_Un_S:
case Code.Ble:
case Code.Ble_S:
case Code.Ble_Un:
case Code.Ble_Un_S:
case Code.Blt:
case Code.Blt_S:
case Code.Blt_Un:
case Code.Blt_Un_S:
case Code.Bne_Un:
case Code.Bne_Un_S:
case Code.Brfalse:
case Code.Brfalse_S:
case Code.Brtrue:
case Code.Brtrue_S:
return true;
default:
return false;
}
}
bool DeobfuscateType1(Block switchBlock) {
if (!EmulateGetTarget(switchBlock, out var target) || target != null)
return false;
bool modified = false;
foreach (var source in new List<Block>(switchBlock.Sources)) {
if (!source.CanAppend(switchBlock))
continue;
if (!WillHaveKnownTarget(switchBlock, source))
continue;
source.Append(switchBlock);
modified = true;
}
return modified;
}
bool DeobfuscateType2(Block switchBlock) {
bool modified = false;
var bccSources = new List<Block>();
foreach (var source in new List<Block>(switchBlock.Sources)) {
if (source.LastInstr.IsConditionalBranch()) {
bccSources.Add(source);
continue;
}
if (!source.CanAppend(switchBlock))
continue;
if (!WillHaveKnownTarget(switchBlock, source))
continue;
source.Append(switchBlock);
modified = true;
}
foreach (var bccSource in bccSources) {
if (!WillHaveKnownTarget(switchBlock, bccSource))
continue;
var consts = GetBccLocalConstants(bccSource);
if (consts.Count == 0)
continue;
var newFallThrough = CreateBlock(consts, bccSource.FallThrough);
var newTarget = CreateBlock(consts, bccSource.Targets[0]);
var oldFallThrough = bccSource.FallThrough;
var oldTarget = bccSource.Targets[0];
bccSource.SetNewFallThrough(newFallThrough);
bccSource.SetNewTarget(0, newTarget);
newFallThrough.SetNewFallThrough(oldFallThrough);
newTarget.SetNewFallThrough(oldTarget);
modified = true;
}
return modified;
}
static Block CreateBlock(Dictionary<Local, int> consts, Block fallThrough) {
var block = new Block();
foreach (var kv in consts) {
block.Instructions.Add(new Instr(Instruction.CreateLdcI4(kv.Value)));
block.Instructions.Add(new Instr(OpCodes.Stloc.ToInstruction(kv.Key)));
}
fallThrough.Parent.Add(block);
return block;
}
Dictionary<Local, int> GetBccLocalConstants(Block block) {
var dict = new Dictionary<Local, int>();
var instrs = block.Instructions;
for (int i = 0; i < instrs.Count; i++) {
var instr = instrs[i];
if (instr.IsStloc()) {
var local = Instr.GetLocalVar(blocks.Locals, instr);
if (local == null)
continue;
var ldci4 = i == 0 ? null : instrs[i - 1];
if (ldci4 == null || !ldci4.IsLdcI4())
dict.Remove(local);
else
dict[local] = ldci4.GetLdcI4Value();
}
else if (instr.IsLdloc()) {
var local = Instr.GetLocalVar(blocks.Locals, instr);
if (local != null)
dict.Remove(local);
}
else if (instr.OpCode.Code == Code.Ldloca || instr.OpCode.Code == Code.Ldloca_S) {
if (instr.Operand is Local local)
dict.Remove(local);
}
}
return dict;
}
bool EmulateGetTarget(Block switchBlock, out Block target) {
instructionEmulator.Initialize(blocks, allBlocks[0] == switchBlock);
try {
instructionEmulator.Emulate(switchBlock.Instructions, 0, switchBlock.Instructions.Count - 1);
}
catch (NullReferenceException) {
// Here if eg. invalid metadata token in a call instruction (operand is null)
target = null;
return false;
}
target = GetTarget(switchBlock);
return true;
}
bool WillHaveKnownTarget(Block switchBlock, Block source) {
instructionEmulator.Initialize(blocks, allBlocks[0] == source);
try {
instructionEmulator.Emulate(source.Instructions);
instructionEmulator.Emulate(switchBlock.Instructions, 0, switchBlock.Instructions.Count - 1);
}
catch (NullReferenceException) {
// Here if eg. invalid metadata token in a call instruction (operand is null)
return false;
}
return GetTarget(switchBlock) != null;
}
Block GetTarget(Block switchBlock) {
var val1 = instructionEmulator.Pop();
if (!val1.IsInt32())
return null;
return CflowUtils.GetSwitchTarget(switchBlock.Targets, switchBlock.FallThrough, (Int32Value)val1);
}
static Block GetSwitchTarget(IList<Block> targets, Block fallThrough, Value value) {
if (!value.IsInt32())
return null;
return CflowUtils.GetSwitchTarget(targets, fallThrough, (Int32Value)value);
}
static bool FixSwitchBranch(Block switchBlock) {
// Code:
// blk1:
// ldc.i4 XXX
// br common
// blk2:
// ldc.i4 YYY
// br common
// common:
// stloc X
// br swblk
// swblk:
// ldloc X
// switch
// Inline common into blk1 and blk2.
bool modified = false;
foreach (var commonSource in new List<Block>(switchBlock.Sources)) {
if (commonSource.Instructions.Count != 1)
continue;
if (!commonSource.FirstInstr.IsStloc())
continue;
foreach (var blk in new List<Block>(commonSource.Sources)) {
if (blk.CanAppend(commonSource)) {
blk.Append(commonSource);
modified = true;
}
}
}
return modified;
}
}
}