mirror of
https://github.com/sp-tarkov/assembly-tool.git
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Adds the source code used for this modification, this de4dot source code has been cleaned of any things not needed for deobfuscating the tarkov assembly Co-authored-by: 静穏靄 <170472707+seionmoya@users.noreply.github.com>
210 lines
6.2 KiB
C#
210 lines
6.2 KiB
C#
/*
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Copyright (C) 2011-2015 de4dot@gmail.com
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This file is part of de4dot.
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de4dot is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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de4dot is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with de4dot. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System.Collections.Generic;
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using dnlib.DotNet;
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using dnlib.DotNet.Emit;
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using de4dot.blocks.cflow;
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namespace de4dot.code.deobfuscators {
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public static class ArrayFinder {
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public static List<byte[]> GetArrays(MethodDef method) => GetArrays(method, null);
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public static List<byte[]> GetArrays(MethodDef method, IType arrayElementType) {
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var arrays = new List<byte[]>();
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var instrs = method.Body.Instructions;
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for (int i = 0; i < instrs.Count; i++) {
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var ary = GetArray(instrs, ref i, out var type);
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if (ary == null)
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break;
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if (arrayElementType != null && !new SigComparer().Equals(type, arrayElementType))
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continue;
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arrays.Add(ary);
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}
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return arrays;
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}
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public static byte[] GetArray(IList<Instruction> instrs, ref int index, out IType type) {
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for (int i = index; i < instrs.Count - 2; i++) {
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var newarr = instrs[i++];
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if (newarr.OpCode.Code != Code.Newarr)
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continue;
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if (instrs[i++].OpCode.Code != Code.Dup)
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continue;
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var ldtoken = instrs[i++];
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if (ldtoken.OpCode.Code != Code.Ldtoken)
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continue;
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var field = ldtoken.Operand as FieldDef;
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if (field == null || field.InitialValue == null)
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continue;
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index = i - 3;
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type = newarr.Operand as IType;
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return field.InitialValue;
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}
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index = instrs.Count;
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type = null;
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return null;
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}
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public static byte[] GetInitializedByteArray(MethodDef method, int arraySize) {
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int newarrIndex = FindNewarr(method, arraySize);
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if (newarrIndex < 0)
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return null;
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return GetInitializedByteArray(arraySize, method, ref newarrIndex);
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}
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public static byte[] GetInitializedByteArray(int arraySize, MethodDef method, ref int newarrIndex) {
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var resultValueArray = GetInitializedArray(arraySize, method, ref newarrIndex, Code.Stelem_I1);
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var resultArray = new byte[resultValueArray.Length];
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for (int i = 0; i < resultArray.Length; i++) {
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var intValue = resultValueArray[i] as Int32Value;
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if (intValue == null || !intValue.AllBitsValid())
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return null;
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resultArray[i] = (byte)intValue.Value;
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}
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return resultArray;
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}
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public static short[] GetInitializedInt16Array(int arraySize, MethodDef method, ref int newarrIndex) {
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var resultValueArray = GetInitializedArray(arraySize, method, ref newarrIndex, Code.Stelem_I2);
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var resultArray = new short[resultValueArray.Length];
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for (int i = 0; i < resultArray.Length; i++) {
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var intValue = resultValueArray[i] as Int32Value;
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if (intValue == null || !intValue.AllBitsValid())
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return null;
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resultArray[i] = (short)intValue.Value;
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}
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return resultArray;
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}
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public static int[] GetInitializedInt32Array(int arraySize, MethodDef method, ref int newarrIndex) {
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var resultValueArray = GetInitializedArray(arraySize, method, ref newarrIndex, Code.Stelem_I4);
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var resultArray = new int[resultValueArray.Length];
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for (int i = 0; i < resultArray.Length; i++) {
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var intValue = resultValueArray[i] as Int32Value;
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if (intValue == null || !intValue.AllBitsValid())
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return null;
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resultArray[i] = (int)intValue.Value;
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}
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return resultArray;
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}
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public static uint[] GetInitializedUInt32Array(int arraySize, MethodDef method, ref int newarrIndex) {
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var resultArray = GetInitializedInt32Array(arraySize, method, ref newarrIndex);
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if (resultArray == null)
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return null;
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var ary = new uint[resultArray.Length];
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for (int i = 0; i < ary.Length; i++)
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ary[i] = (uint)resultArray[i];
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return ary;
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}
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public static Value[] GetInitializedArray(int arraySize, MethodDef method, ref int newarrIndex, Code stelemOpCode) {
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var resultValueArray = new Value[arraySize];
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var emulator = new InstructionEmulator(method);
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var theArray = new UnknownValue();
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emulator.Push(theArray);
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var instructions = method.Body.Instructions;
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int i;
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for (i = newarrIndex + 1; i < instructions.Count; i++) {
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var instr = instructions[i];
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if (instr.OpCode.FlowControl != FlowControl.Next)
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break;
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if (instr.OpCode.Code == Code.Newarr)
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break;
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switch (instr.OpCode.Code) {
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case Code.Newarr:
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case Code.Newobj:
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goto done;
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case Code.Stloc:
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case Code.Stloc_S:
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case Code.Stloc_0:
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case Code.Stloc_1:
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case Code.Stloc_2:
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case Code.Stloc_3:
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case Code.Starg:
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case Code.Starg_S:
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case Code.Stsfld:
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case Code.Stfld:
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if (emulator.Peek() == theArray && i != newarrIndex + 1 && i != newarrIndex + 2)
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goto done;
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break;
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}
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if (instr.OpCode.Code == stelemOpCode) {
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var value = emulator.Pop();
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var index = emulator.Pop() as Int32Value;
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var array = emulator.Pop();
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if (ReferenceEquals(array, theArray) && index != null && index.AllBitsValid()) {
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if (0 <= index.Value && index.Value < resultValueArray.Length)
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resultValueArray[index.Value] = value;
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}
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}
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else
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emulator.Emulate(instr);
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}
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done:
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if (i != newarrIndex + 1)
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i--;
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newarrIndex = i;
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return resultValueArray;
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}
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static int FindNewarr(MethodDef method, int arraySize) {
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for (int i = 0; ; i++) {
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if (!FindNewarr(method, ref i, out int size))
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return -1;
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if (size == arraySize)
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return i;
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}
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}
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public static bool FindNewarr(MethodDef method, ref int i, out int size) {
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var instructions = method.Body.Instructions;
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for (; i < instructions.Count; i++) {
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var instr = instructions[i];
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if (instr.OpCode.Code != Code.Newarr || i < 1)
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continue;
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var ldci4 = instructions[i - 1];
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if (!ldci4.IsLdcI4())
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continue;
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size = ldci4.GetLdcI4Value();
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return true;
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}
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size = -1;
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return false;
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}
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}
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}
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