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Adds the source code used for this modification, this de4dot source code has been cleaned of any things not needed for deobfuscating the tarkov assembly Co-authored-by: 静穏靄 <170472707+seionmoya@users.noreply.github.com>
82 lines
2.6 KiB
C#
82 lines
2.6 KiB
C#
/*
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Copyright (C) 2011-2015 de4dot@gmail.com
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This file is part of de4dot.
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de4dot is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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de4dot is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with de4dot. If not, see <http://www.gnu.org/licenses/>.
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*/
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namespace de4dot.blocks.cflow {
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public enum ValueType : byte {
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Unknown,
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Null,
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Object,
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Boxed,
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Int32,
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Int64,
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Real8,
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String,
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}
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public enum Bool3 {
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Unknown = -1,
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False,
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True,
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}
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public abstract class Value {
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public readonly ValueType valueType;
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public bool IsUnknown() => valueType == ValueType.Unknown;
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public bool IsNull() => valueType == ValueType.Null;
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public bool IsObject() => valueType == ValueType.Object;
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public bool IsBoxed() => valueType == ValueType.Boxed;
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public bool IsInt32() => valueType == ValueType.Int32;
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public bool IsInt64() => valueType == ValueType.Int64;
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public bool IsReal8() => valueType == ValueType.Real8;
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public bool IsString() => valueType == ValueType.String;
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protected Value(ValueType valueType) => this.valueType = valueType;
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}
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public class UnknownValue : Value {
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public UnknownValue() : base(ValueType.Unknown) { }
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public override string ToString() => "<unknown>";
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}
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public class ObjectValue : Value {
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public readonly object obj; // can be null but that doesn't mean that this ObjectValue instance is null
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public ObjectValue() : this(null) { }
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public ObjectValue(object obj) : base(ValueType.Object) => this.obj = obj;
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public override string ToString() => "<non-null object>";
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}
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public class NullValue : Value {
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// There's only one type of null
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public static readonly NullValue Instance = new NullValue();
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NullValue() : base(ValueType.Null) { }
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public override string ToString() => "null";
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}
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public class BoxedValue : Value {
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public readonly Value value;
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public BoxedValue(Value value) : base(ValueType.Boxed) => this.value = value;
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public override string ToString() => $"box({value.ToString()})";
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}
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public class StringValue : Value {
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public readonly string value;
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public StringValue(string value) : base(ValueType.String) => this.value = value;
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public override string ToString() => $"\"{value}\"";
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}
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}
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