mirror of
https://github.com/sp-tarkov/build.git
synced 2025-02-13 09:50:45 -05:00
Delete unused configuration files and compress build folders
This commit is contained in:
parent
9c61d7e06e
commit
81de36363c
@ -121,11 +121,17 @@ jobs:
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tree -C /workspace/refringe/Build/server/project/build
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tree -C /workspace/refringe/Build/server/project/build
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shell: bash
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shell: bash
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- name: Archive Build
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- name: Compress Server Build Folder
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run: |
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cd /workspace/refringe/Build/server/project/build
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7z a -mx=9 -m0=lzma2 ../server-build.7z ./*
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echo "Server build folder compressed."
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- name: Archive Server Build
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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name: server-build
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name: server-build
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path: /workspace/refringe/Build/server/project/build/
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path: /workspace/refringe/Build/server/project/server-build.7z
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overwrite: true
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overwrite: true
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build-modules:
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build-modules:
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@ -205,13 +211,20 @@ jobs:
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tree /workspace/refringe/Build/modules/project/Build
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tree /workspace/refringe/Build/modules/project/Build
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shell: bash
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shell: bash
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- name: Archive Build
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- name: Compress Modules Build Folder
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run: |
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cd /workspace/refringe/Build/modules/project/Build
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7z a -mx=9 -m0=lzma2 ../modules-build.7z ./*
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echo "Modules build folder compressed."
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- name: Archive Modules Build
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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name: modules-build
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name: modules-build
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path: /workspace/refringe/Build/modules/project/Build
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path: /workspace/refringe/Build/modules/project/modules-build.7z
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overwrite: true
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overwrite: true
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build-launcher:
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build-launcher:
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needs: check-tag-exists
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needs: check-tag-exists
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if: needs.check-tag-exists.outputs.proceed == 'true'
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if: needs.check-tag-exists.outputs.proceed == 'true'
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@ -232,9 +245,15 @@ jobs:
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tree /workspace/refringe/Build/launcher/project/Build
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tree /workspace/refringe/Build/launcher/project/Build
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shell: bash
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shell: bash
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- name: Archive Build
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- name: Compress Launcher Build Folder
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run: |
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cd /workspace/refringe/Build/launcher/project/Build
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7z a -mx=9 -m0=lzma2 ../launcher-build.7z ./*
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echo "Launcher build folder compressed."
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- name: Archive Launcher Build
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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name: launcher-build
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name: launcher-build
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path: /workspace/refringe/Build/launcher/project/Build
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path: /workspace/refringe/Build/launcher/project/launcher-build.7z
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overwrite: true
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overwrite: true
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@ -1,150 +0,0 @@
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[Caching]
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|
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## Enable/disable assembly metadata cache
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## Enabling this will speed up discovery of plugins and patchers by caching the metadata of all types BepInEx discovers.
|
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# Setting type: Boolean
|
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# Default value: true
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EnableAssemblyCache = true
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|
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[Chainloader]
|
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||||||
|
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||||||
## If enabled, hides BepInEx Manager GameObject from Unity.
|
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||||||
## This can fix loading issues in some games that attempt to prevent BepInEx from being loaded.
|
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## Use this only if you know what this option means, as it can affect functionality of some older plugins.
|
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##
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# Setting type: Boolean
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# Default value: false
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HideManagerGameObject = false
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|
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[Harmony.Logger]
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|
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## Specifies which Harmony log channels to listen to.
|
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## NOTE: IL channel dumps the whole patch methods, use only when needed!
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# Setting type: LogChannel
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# Default value: Warn, Error
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# Acceptable values: None, Info, IL, Warn, Error, Debug, All
|
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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LogChannels = Warn, Error
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[Logging]
|
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||||||
|
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## Enables showing unity log messages in the BepInEx logging system.
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# Setting type: Boolean
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# Default value: true
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UnityLogListening = true
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|
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||||||
## If enabled, writes Standard Output messages to Unity log
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## NOTE: By default, Unity does so automatically. Only use this option if no console messages are visible in Unity log
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##
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# Setting type: Boolean
|
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# Default value: false
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LogConsoleToUnityLog = false
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[Logging.Console]
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|
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## Enables showing a console for log output.
|
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# Setting type: Boolean
|
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# Default value: false
|
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Enabled = false
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|
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## If enabled, will prevent closing the console (either by deleting the close button or in other platform-specific way).
|
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# Setting type: Boolean
|
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# Default value: false
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PreventClose = false
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## If true, console is set to the Shift-JIS encoding, otherwise UTF-8 encoding.
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# Setting type: Boolean
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# Default value: false
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ShiftJisEncoding = false
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## Hints console manager on what handle to assign as StandardOut. Possible values:
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## Auto - lets BepInEx decide how to redirect console output
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## ConsoleOut - prefer redirecting to console output; if possible, closes original standard output
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## StandardOut - prefer redirecting to standard output; if possible, closes console out
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##
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# Setting type: ConsoleOutRedirectType
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# Default value: Auto
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# Acceptable values: Auto, ConsoleOut, StandardOut
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StandardOutType = Auto
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## Which log levels to show in the console output.
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# Setting type: LogLevel
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# Default value: Fatal, Error, Warning, Message, Info
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# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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LogLevels = Fatal, Error, Warning, Message, Info
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[Logging.Disk]
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|
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## Include unity log messages in log file output.
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# Setting type: Boolean
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# Default value: false
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WriteUnityLog = false
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## Appends to the log file instead of overwriting, on game startup.
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# Setting type: Boolean
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# Default value: false
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AppendLog = false
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|
||||||
## Enables writing log messages to disk.
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# Setting type: Boolean
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# Default value: true
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Enabled = true
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## Which log leves are saved to the disk log output.
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# Setting type: LogLevel
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# Default value: Fatal, Error, Warning, Message, Info
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# Acceptable values: None, Fatal, Error, Warning, Message, Info, Debug, All
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# Multiple values can be set at the same time by separating them with , (e.g. Debug, Warning)
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LogLevels = Fatal, Error, Warning, Message, Info
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[Preloader]
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## Enables or disables runtime patches.
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## This should always be true, unless you cannot start the game due to a Harmony related issue (such as running .NET Standard runtime) or you know what you're doing.
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# Setting type: Boolean
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# Default value: true
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ApplyRuntimePatches = true
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## Specifies which MonoMod backend to use for Harmony patches. Auto uses the best available backend.
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## This setting should only be used for development purposes (e.g. debugging in dnSpy). Other code might override this setting.
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# Setting type: MonoModBackend
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# Default value: auto
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# Acceptable values: auto, dynamicmethod, methodbuilder, cecil
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HarmonyBackend = auto
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## If enabled, BepInEx will save patched assemblies into BepInEx/DumpedAssemblies.
|
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||||||
## This can be used by developers to inspect and debug preloader patchers.
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||||||
# Setting type: Boolean
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||||||
# Default value: false
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|
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DumpAssemblies = false
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|
||||||
|
|
||||||
## If enabled, BepInEx will load patched assemblies from BepInEx/DumpedAssemblies instead of memory.
|
|
||||||
## This can be used to be able to load patched assemblies into debuggers like dnSpy.
|
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||||||
## If set to true, will override DumpAssemblies.
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# Setting type: Boolean
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# Default value: false
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|
||||||
LoadDumpedAssemblies = false
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||||||
|
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||||||
## If enabled, BepInEx will call Debugger.Break() once before loading patched assemblies.
|
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||||||
## This can be used with debuggers like dnSpy to install breakpoints into patched assemblies before they are loaded.
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||||||
# Setting type: Boolean
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# Default value: false
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||||||
BreakBeforeLoadAssemblies = false
|
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|
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||||||
[Preloader.Entrypoint]
|
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||||||
|
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||||||
## The local filename of the assembly to target.
|
|
||||||
# Setting type: String
|
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||||||
# Default value: UnityEngine.CoreModule.dll
|
|
||||||
Assembly = UnityEngine.CoreModule.dll
|
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||||||
|
|
||||||
## The name of the type in the entrypoint assembly to search for the entrypoint method.
|
|
||||||
# Setting type: String
|
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||||||
# Default value: Application
|
|
||||||
Type = Application
|
|
||||||
|
|
||||||
## The name of the method in the specified entrypoint assembly and type to hook and load Chainloader from.
|
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||||||
# Setting type: String
|
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||||||
# Default value: .cctor
|
|
||||||
Method = .cctor
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|
@ -1,482 +0,0 @@
|
|||||||
GNU LESSER GENERAL PUBLIC LICENSE
|
|
||||||
Version 2.1, February 1999
|
|
||||||
|
|
||||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
|
||||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
[This is the first released version of the Lesser GPL. It also counts
|
|
||||||
as the successor of the GNU Library Public License, version 2, hence
|
|
||||||
the version number 2.1.]
|
|
||||||
|
|
||||||
Preamble
|
|
||||||
|
|
||||||
The licenses for most software are designed to take away your
|
|
||||||
freedom to share and change it. By contrast, the GNU General Public
|
|
||||||
Licenses are intended to guarantee your freedom to share and change
|
|
||||||
free software--to make sure the software is free for all its users.
|
|
||||||
|
|
||||||
This license, the Lesser General Public License, applies to some
|
|
||||||
specially designated software packages--typically libraries--of the
|
|
||||||
Free Software Foundation and other authors who decide to use it. You
|
|
||||||
can use it too, but we suggest you first think carefully about whether
|
|
||||||
this license or the ordinary General Public License is the better
|
|
||||||
strategy to use in any particular case, based on the explanations below.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom of use,
|
|
||||||
not price. Our General Public Licenses are designed to make sure that
|
|
||||||
you have the freedom to distribute copies of free software (and charge
|
|
||||||
for this service if you wish); that you receive source code or can get
|
|
||||||
it if you want it; that you can change the software and use pieces of
|
|
||||||
it in new free programs; and that you are informed that you can do
|
|
||||||
these things.
|
|
||||||
|
|
||||||
To protect your rights, we need to make restrictions that forbid
|
|
||||||
distributors to deny you these rights or to ask you to surrender these
|
|
||||||
rights. These restrictions translate to certain responsibilities for
|
|
||||||
you if you distribute copies of the library or if you modify it.
|
|
||||||
|
|
||||||
For example, if you distribute copies of the library, whether gratis
|
|
||||||
or for a fee, you must give the recipients all the rights that we gave
|
|
||||||
you. You must make sure that they, too, receive or can get the source
|
|
||||||
code. If you link other code with the library, you must provide
|
|
||||||
complete object files to the recipients, so that they can relink them
|
|
||||||
with the library after making changes to the library and recompiling
|
|
||||||
it. And you must show them these terms so they know their rights.
|
|
||||||
|
|
||||||
We protect your rights with a two-step method: (1) we copyright the
|
|
||||||
library, and (2) we offer you this license, which gives you legal
|
|
||||||
permission to copy, distribute and/or modify the library.
|
|
||||||
|
|
||||||
To protect each distributor, we want to make it very clear that
|
|
||||||
there is no warranty for the free library. Also, if the library is
|
|
||||||
modified by someone else and passed on, the recipients should know
|
|
||||||
that what they have is not the original version, so that the original
|
|
||||||
author's reputation will not be affected by problems that might be
|
|
||||||
introduced by others.
|
|
||||||
|
|
||||||
Finally, software patents pose a constant threat to the existence of
|
|
||||||
any free program. We wish to make sure that a company cannot
|
|
||||||
effectively restrict the users of a free program by obtaining a
|
|
||||||
restrictive license from a patent holder. Therefore, we insist that
|
|
||||||
any patent license obtained for a version of the library must be
|
|
||||||
consistent with the full freedom of use specified in this license.
|
|
||||||
|
|
||||||
Most GNU software, including some libraries, is covered by the
|
|
||||||
ordinary GNU General Public License. This license, the GNU Lesser
|
|
||||||
General Public License, applies to certain designated libraries, and
|
|
||||||
is quite different from the ordinary General Public License. We use
|
|
||||||
this license for certain libraries in order to permit linking those
|
|
||||||
libraries into non-free programs.
|
|
||||||
|
|
||||||
When a program is linked with a library, whether statically or using
|
|
||||||
a shared library, the combination of the two is legally speaking a
|
|
||||||
combined work, a derivative of the original library. The ordinary
|
|
||||||
General Public License therefore permits such linking only if the
|
|
||||||
entire combination fits its criteria of freedom. The Lesser General
|
|
||||||
Public License permits more lax criteria for linking other code with
|
|
||||||
the library.
|
|
||||||
|
|
||||||
We call this license the "Lesser" General Public License because it
|
|
||||||
does Less to protect the user's freedom than the ordinary General
|
|
||||||
Public License. It also provides other free software developers Less
|
|
||||||
of an advantage over competing non-free programs. These disadvantages
|
|
||||||
are the reason we use the ordinary General Public License for many
|
|
||||||
libraries. However, the Lesser license provides advantages in certain
|
|
||||||
special circumstances.
|
|
||||||
|
|
||||||
For example, on rare occasions, there may be a special need to
|
|
||||||
encourage the widest possible use of a certain library, so that it becomes
|
|
||||||
a de-facto standard. To achieve this, non-free programs must be
|
|
||||||
allowed to use the library. A more frequent case is that a free
|
|
||||||
library does the same job as widely used non-free libraries. In this
|
|
||||||
case, there is little to gain by limiting the free library to free
|
|
||||||
software only, so we use the Lesser General Public License.
|
|
||||||
|
|
||||||
In other cases, permission to use a particular library in non-free
|
|
||||||
programs enables a greater number of people to use a large body of
|
|
||||||
free software. For example, permission to use the GNU C Library in
|
|
||||||
non-free programs enables many more people to use the whole GNU
|
|
||||||
operating system, as well as its variant, the GNU/Linux operating
|
|
||||||
system.
|
|
||||||
|
|
||||||
Although the Lesser General Public License is Less protective of the
|
|
||||||
users' freedom, it does ensure that the user of a program that is
|
|
||||||
linked with the Library has the freedom and the wherewithal to run
|
|
||||||
that program using a modified version of the Library.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow. Pay close attention to the difference between a
|
|
||||||
"work based on the library" and a "work that uses the library". The
|
|
||||||
former contains code derived from the library, whereas the latter must
|
|
||||||
be combined with the library in order to run.
|
|
||||||
|
|
||||||
GNU LESSER GENERAL PUBLIC LICENSE
|
|
||||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
|
||||||
|
|
||||||
0. This License Agreement applies to any software library or other
|
|
||||||
program which contains a notice placed by the copyright holder or
|
|
||||||
other authorized party saying it may be distributed under the terms of
|
|
||||||
this Lesser General Public License (also called "this License").
|
|
||||||
Each licensee is addressed as "you".
|
|
||||||
|
|
||||||
A "library" means a collection of software functions and/or data
|
|
||||||
prepared so as to be conveniently linked with application programs
|
|
||||||
(which use some of those functions and data) to form executables.
|
|
||||||
|
|
||||||
The "Library", below, refers to any such software library or work
|
|
||||||
which has been distributed under these terms. A "work based on the
|
|
||||||
Library" means either the Library or any derivative work under
|
|
||||||
copyright law: that is to say, a work containing the Library or a
|
|
||||||
portion of it, either verbatim or with modifications and/or translated
|
|
||||||
straightforwardly into another language. (Hereinafter, translation is
|
|
||||||
included without limitation in the term "modification".)
|
|
||||||
|
|
||||||
"Source code" for a work means the preferred form of the work for
|
|
||||||
making modifications to it. For a library, complete source code means
|
|
||||||
all the source code for all modules it contains, plus any associated
|
|
||||||
interface definition files, plus the scripts used to control compilation
|
|
||||||
and installation of the library.
|
|
||||||
|
|
||||||
Activities other than copying, distribution and modification are not
|
|
||||||
covered by this License; they are outside its scope. The act of
|
|
||||||
running a program using the Library is not restricted, and output from
|
|
||||||
such a program is covered only if its contents constitute a work based
|
|
||||||
on the Library (independent of the use of the Library in a tool for
|
|
||||||
writing it). Whether that is true depends on what the Library does
|
|
||||||
and what the program that uses the Library does.
|
|
||||||
|
|
||||||
1. You may copy and distribute verbatim copies of the Library's
|
|
||||||
complete source code as you receive it, in any medium, provided that
|
|
||||||
you conspicuously and appropriately publish on each copy an
|
|
||||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
|
||||||
all the notices that refer to this License and to the absence of any
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|
||||||
warranty; and distribute a copy of this License along with the
|
|
||||||
Library.
|
|
||||||
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|
||||||
You may charge a fee for the physical act of transferring a copy,
|
|
||||||
and you may at your option offer warranty protection in exchange for a
|
|
||||||
fee.
|
|
||||||
|
|
||||||
2. You may modify your copy or copies of the Library or any portion
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|
||||||
of it, thus forming a work based on the Library, and copy and
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|
||||||
distribute such modifications or work under the terms of Section 1
|
|
||||||
above, provided that you also meet all of these conditions:
|
|
||||||
|
|
||||||
a) The modified work must itself be a software library.
|
|
||||||
|
|
||||||
b) You must cause the files modified to carry prominent notices
|
|
||||||
stating that you changed the files and the date of any change.
|
|
||||||
|
|
||||||
c) You must cause the whole of the work to be licensed at no
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|
||||||
charge to all third parties under the terms of this License.
|
|
||||||
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|
||||||
d) If a facility in the modified Library refers to a function or a
|
|
||||||
table of data to be supplied by an application program that uses
|
|
||||||
the facility, other than as an argument passed when the facility
|
|
||||||
is invoked, then you must make a good faith effort to ensure that,
|
|
||||||
in the event an application does not supply such function or
|
|
||||||
table, the facility still operates, and performs whatever part of
|
|
||||||
its purpose remains meaningful.
|
|
||||||
|
|
||||||
(For example, a function in a library to compute square roots has
|
|
||||||
a purpose that is entirely well-defined independent of the
|
|
||||||
application. Therefore, Subsection 2d requires that any
|
|
||||||
application-supplied function or table used by this function must
|
|
||||||
be optional: if the application does not supply it, the square
|
|
||||||
root function must still compute square roots.)
|
|
||||||
|
|
||||||
These requirements apply to the modified work as a whole. If
|
|
||||||
identifiable sections of that work are not derived from the Library,
|
|
||||||
and can be reasonably considered independent and separate works in
|
|
||||||
themselves, then this License, and its terms, do not apply to those
|
|
||||||
sections when you distribute them as separate works. But when you
|
|
||||||
distribute the same sections as part of a whole which is a work based
|
|
||||||
on the Library, the distribution of the whole must be on the terms of
|
|
||||||
this License, whose permissions for other licensees extend to the
|
|
||||||
entire whole, and thus to each and every part regardless of who wrote
|
|
||||||
it.
|
|
||||||
|
|
||||||
Thus, it is not the intent of this section to claim rights or contest
|
|
||||||
your rights to work written entirely by you; rather, the intent is to
|
|
||||||
exercise the right to control the distribution of derivative or
|
|
||||||
collective works based on the Library.
|
|
||||||
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|
||||||
In addition, mere aggregation of another work not based on the Library
|
|
||||||
with the Library (or with a work based on the Library) on a volume of
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|
||||||
a storage or distribution medium does not bring the other work under
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|
||||||
the scope of this License.
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|
||||||
|
|
||||||
3. You may opt to apply the terms of the ordinary GNU General Public
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|
||||||
License instead of this License to a given copy of the Library. To do
|
|
||||||
this, you must alter all the notices that refer to this License, so
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|
||||||
that they refer to the ordinary GNU General Public License, version 2,
|
|
||||||
instead of to this License. (If a newer version than version 2 of the
|
|
||||||
ordinary GNU General Public License has appeared, then you can specify
|
|
||||||
that version instead if you wish.) Do not make any other change in
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|
||||||
these notices.
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|
||||||
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|
||||||
Once this change is made in a given copy, it is irreversible for
|
|
||||||
that copy, so the ordinary GNU General Public License applies to all
|
|
||||||
subsequent copies and derivative works made from that copy.
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|
||||||
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|
||||||
This option is useful when you wish to copy part of the code of
|
|
||||||
the Library into a program that is not a library.
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|
||||||
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|
||||||
4. You may copy and distribute the Library (or a portion or
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|
||||||
derivative of it, under Section 2) in object code or executable form
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|
||||||
under the terms of Sections 1 and 2 above provided that you accompany
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|
||||||
it with the complete corresponding machine-readable source code, which
|
|
||||||
must be distributed under the terms of Sections 1 and 2 above on a
|
|
||||||
medium customarily used for software interchange.
|
|
||||||
|
|
||||||
If distribution of object code is made by offering access to copy
|
|
||||||
from a designated place, then offering equivalent access to copy the
|
|
||||||
source code from the same place satisfies the requirement to
|
|
||||||
distribute the source code, even though third parties are not
|
|
||||||
compelled to copy the source along with the object code.
|
|
||||||
|
|
||||||
5. A program that contains no derivative of any portion of the
|
|
||||||
Library, but is designed to work with the Library by being compiled or
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|
||||||
linked with it, is called a "work that uses the Library". Such a
|
|
||||||
work, in isolation, is not a derivative work of the Library, and
|
|
||||||
therefore falls outside the scope of this License.
|
|
||||||
|
|
||||||
However, linking a "work that uses the Library" with the Library
|
|
||||||
creates an executable that is a derivative of the Library (because it
|
|
||||||
contains portions of the Library), rather than a "work that uses the
|
|
||||||
library". The executable is therefore covered by this License.
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|
||||||
Section 6 states terms for distribution of such executables.
|
|
||||||
|
|
||||||
When a "work that uses the Library" uses material from a header file
|
|
||||||
that is part of the Library, the object code for the work may be a
|
|
||||||
derivative work of the Library even though the source code is not.
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|
||||||
Whether this is true is especially significant if the work can be
|
|
||||||
linked without the Library, or if the work is itself a library. The
|
|
||||||
threshold for this to be true is not precisely defined by law.
|
|
||||||
|
|
||||||
If such an object file uses only numerical parameters, data
|
|
||||||
structure layouts and accessors, and small macros and small inline
|
|
||||||
functions (ten lines or less in length), then the use of the object
|
|
||||||
file is unrestricted, regardless of whether it is legally a derivative
|
|
||||||
work. (Executables containing this object code plus portions of the
|
|
||||||
Library will still fall under Section 6.)
|
|
||||||
|
|
||||||
Otherwise, if the work is a derivative of the Library, you may
|
|
||||||
distribute the object code for the work under the terms of Section 6.
|
|
||||||
Any executables containing that work also fall under Section 6,
|
|
||||||
whether or not they are linked directly with the Library itself.
|
|
||||||
|
|
||||||
6. As an exception to the Sections above, you may also combine or
|
|
||||||
link a "work that uses the Library" with the Library to produce a
|
|
||||||
work containing portions of the Library, and distribute that work
|
|
||||||
under terms of your choice, provided that the terms permit
|
|
||||||
modification of the work for the customer's own use and reverse
|
|
||||||
engineering for debugging such modifications.
|
|
||||||
|
|
||||||
You must give prominent notice with each copy of the work that the
|
|
||||||
Library is used in it and that the Library and its use are covered by
|
|
||||||
this License. You must supply a copy of this License. If the work
|
|
||||||
during execution displays copyright notices, you must include the
|
|
||||||
copyright notice for the Library among them, as well as a reference
|
|
||||||
directing the user to the copy of this License. Also, you must do one
|
|
||||||
of these things:
|
|
||||||
|
|
||||||
a) Accompany the work with the complete corresponding
|
|
||||||
machine-readable source code for the Library including whatever
|
|
||||||
changes were used in the work (which must be distributed under
|
|
||||||
Sections 1 and 2 above); and, if the work is an executable linked
|
|
||||||
with the Library, with the complete machine-readable "work that
|
|
||||||
uses the Library", as object code and/or source code, so that the
|
|
||||||
user can modify the Library and then relink to produce a modified
|
|
||||||
executable containing the modified Library. (It is understood
|
|
||||||
that the user who changes the contents of definitions files in the
|
|
||||||
Library will not necessarily be able to recompile the application
|
|
||||||
to use the modified definitions.)
|
|
||||||
|
|
||||||
b) Use a suitable shared library mechanism for linking with the
|
|
||||||
Library. A suitable mechanism is one that (1) uses at run time a
|
|
||||||
copy of the library already present on the user's computer system,
|
|
||||||
rather than copying library functions into the executable, and (2)
|
|
||||||
will operate properly with a modified version of the library, if
|
|
||||||
the user installs one, as long as the modified version is
|
|
||||||
interface-compatible with the version that the work was made with.
|
|
||||||
|
|
||||||
c) Accompany the work with a written offer, valid for at
|
|
||||||
least three years, to give the same user the materials
|
|
||||||
specified in Subsection 6a, above, for a charge no more
|
|
||||||
than the cost of performing this distribution.
|
|
||||||
|
|
||||||
d) If distribution of the work is made by offering access to copy
|
|
||||||
from a designated place, offer equivalent access to copy the above
|
|
||||||
specified materials from the same place.
|
|
||||||
|
|
||||||
e) Verify that the user has already received a copy of these
|
|
||||||
materials or that you have already sent this user a copy.
|
|
||||||
|
|
||||||
For an executable, the required form of the "work that uses the
|
|
||||||
Library" must include any data and utility programs needed for
|
|
||||||
reproducing the executable from it. However, as a special exception,
|
|
||||||
the materials to be distributed need not include anything that is
|
|
||||||
normally distributed (in either source or binary form) with the major
|
|
||||||
components (compiler, kernel, and so on) of the operating system on
|
|
||||||
which the executable runs, unless that component itself accompanies
|
|
||||||
the executable.
|
|
||||||
|
|
||||||
It may happen that this requirement contradicts the license
|
|
||||||
restrictions of other proprietary libraries that do not normally
|
|
||||||
accompany the operating system. Such a contradiction means you cannot
|
|
||||||
use both them and the Library together in an executable that you
|
|
||||||
distribute.
|
|
||||||
|
|
||||||
7. You may place library facilities that are a work based on the
|
|
||||||
Library side-by-side in a single library together with other library
|
|
||||||
facilities not covered by this License, and distribute such a combined
|
|
||||||
library, provided that the separate distribution of the work based on
|
|
||||||
the Library and of the other library facilities is otherwise
|
|
||||||
permitted, and provided that you do these two things:
|
|
||||||
|
|
||||||
a) Accompany the combined library with a copy of the same work
|
|
||||||
based on the Library, uncombined with any other library
|
|
||||||
facilities. This must be distributed under the terms of the
|
|
||||||
Sections above.
|
|
||||||
|
|
||||||
b) Give prominent notice with the combined library of the fact
|
|
||||||
that part of it is a work based on the Library, and explaining
|
|
||||||
where to find the accompanying uncombined form of the same work.
|
|
||||||
|
|
||||||
8. You may not copy, modify, sublicense, link with, or distribute
|
|
||||||
the Library except as expressly provided under this License. Any
|
|
||||||
attempt otherwise to copy, modify, sublicense, link with, or
|
|
||||||
distribute the Library is void, and will automatically terminate your
|
|
||||||
rights under this License. However, parties who have received copies,
|
|
||||||
or rights, from you under this License will not have their licenses
|
|
||||||
terminated so long as such parties remain in full compliance.
|
|
||||||
|
|
||||||
9. You are not required to accept this License, since you have not
|
|
||||||
signed it. However, nothing else grants you permission to modify or
|
|
||||||
distribute the Library or its derivative works. These actions are
|
|
||||||
prohibited by law if you do not accept this License. Therefore, by
|
|
||||||
modifying or distributing the Library (or any work based on the
|
|
||||||
Library), you indicate your acceptance of this License to do so, and
|
|
||||||
all its terms and conditions for copying, distributing or modifying
|
|
||||||
the Library or works based on it.
|
|
||||||
|
|
||||||
10. Each time you redistribute the Library (or any work based on the
|
|
||||||
Library), the recipient automatically receives a license from the
|
|
||||||
original licensor to copy, distribute, link with or modify the Library
|
|
||||||
subject to these terms and conditions. You may not impose any further
|
|
||||||
restrictions on the recipients' exercise of the rights granted herein.
|
|
||||||
You are not responsible for enforcing compliance by third parties with
|
|
||||||
this License.
|
|
||||||
|
|
||||||
11. If, as a consequence of a court judgment or allegation of patent
|
|
||||||
infringement or for any other reason (not limited to patent issues),
|
|
||||||
conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot
|
|
||||||
distribute so as to satisfy simultaneously your obligations under this
|
|
||||||
License and any other pertinent obligations, then as a consequence you
|
|
||||||
may not distribute the Library at all. For example, if a patent
|
|
||||||
license would not permit royalty-free redistribution of the Library by
|
|
||||||
all those who receive copies directly or indirectly through you, then
|
|
||||||
the only way you could satisfy both it and this License would be to
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|
||||||
refrain entirely from distribution of the Library.
|
|
||||||
|
|
||||||
If any portion of this section is held invalid or unenforceable under any
|
|
||||||
particular circumstance, the balance of the section is intended to apply,
|
|
||||||
and the section as a whole is intended to apply in other circumstances.
|
|
||||||
|
|
||||||
It is not the purpose of this section to induce you to infringe any
|
|
||||||
patents or other property right claims or to contest validity of any
|
|
||||||
such claims; this section has the sole purpose of protecting the
|
|
||||||
integrity of the free software distribution system which is
|
|
||||||
implemented by public license practices. Many people have made
|
|
||||||
generous contributions to the wide range of software distributed
|
|
||||||
through that system in reliance on consistent application of that
|
|
||||||
system; it is up to the author/donor to decide if he or she is willing
|
|
||||||
to distribute software through any other system and a licensee cannot
|
|
||||||
impose that choice.
|
|
||||||
|
|
||||||
This section is intended to make thoroughly clear what is believed to
|
|
||||||
be a consequence of the rest of this License.
|
|
||||||
|
|
||||||
12. If the distribution and/or use of the Library is restricted in
|
|
||||||
certain countries either by patents or by copyrighted interfaces, the
|
|
||||||
original copyright holder who places the Library under this License may add
|
|
||||||
an explicit geographical distribution limitation excluding those countries,
|
|
||||||
so that distribution is permitted only in or among countries not thus
|
|
||||||
excluded. In such case, this License incorporates the limitation as if
|
|
||||||
written in the body of this License.
|
|
||||||
|
|
||||||
13. The Free Software Foundation may publish revised and/or new
|
|
||||||
versions of the Lesser General Public License from time to time.
|
|
||||||
Such new versions will be similar in spirit to the present version,
|
|
||||||
but may differ in detail to address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the Library
|
|
||||||
specifies a version number of this License which applies to it and
|
|
||||||
"any later version", you have the option of following the terms and
|
|
||||||
conditions either of that version or of any later version published by
|
|
||||||
the Free Software Foundation. If the Library does not specify a
|
|
||||||
license version number, you may choose any version ever published by
|
|
||||||
the Free Software Foundation.
|
|
||||||
|
|
||||||
14. If you wish to incorporate parts of the Library into other free
|
|
||||||
programs whose distribution conditions are incompatible with these,
|
|
||||||
write to the author to ask for permission. For software which is
|
|
||||||
copyrighted by the Free Software Foundation, write to the Free
|
|
||||||
Software Foundation; we sometimes make exceptions for this. Our
|
|
||||||
decision will be guided by the two goals of preserving the free status
|
|
||||||
of all derivatives of our free software and of promoting the sharing
|
|
||||||
and reuse of software generally.
|
|
||||||
|
|
||||||
NO WARRANTY
|
|
||||||
|
|
||||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
|
||||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
|
||||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
|
||||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
|
||||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
|
||||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
||||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
|
||||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
|
||||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
|
||||||
|
|
||||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
|
||||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
|
||||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
|
||||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
|
||||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
|
||||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
|
||||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
|
||||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
|
||||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
|
||||||
DAMAGES.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
|
|
||||||
NOTICE
|
|
||||||
|
|
||||||
BepInEx - Unity
|
|
||||||
Copyright (C) 2020 BepInEx Team
|
|
||||||
|
|
||||||
This library is free software; you can redistribute it and/or
|
|
||||||
modify it under the terms of the GNU Lesser General Public
|
|
||||||
License as published by the Free Software Foundation; either
|
|
||||||
version 2.1 of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This library is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
Lesser General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Lesser General Public
|
|
||||||
License along with this library; if not, write to the Free Software
|
|
||||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
|
|
||||||
USA
|
|
||||||
|
|
||||||
|
|
||||||
Exemptions / alternate licenses are available for negotiation.
|
|
@ -1,38 +0,0 @@
|
|||||||
## Settings file was created by plugin Configuration Manager v18.0.1
|
|
||||||
## Plugin GUID: com.bepis.bepinex.configurationmanager
|
|
||||||
|
|
||||||
[]
|
|
||||||
|
|
||||||
Show config manager = F12
|
|
||||||
|
|
||||||
[Filtering]
|
|
||||||
|
|
||||||
# Setting type: Boolean
|
|
||||||
# Default value: false
|
|
||||||
Show advanced = false
|
|
||||||
|
|
||||||
# Setting type: Boolean
|
|
||||||
# Default value: true
|
|
||||||
Show keybinds = true
|
|
||||||
|
|
||||||
# Setting type: Boolean
|
|
||||||
# Default value: true
|
|
||||||
Show settings = true
|
|
||||||
|
|
||||||
[General]
|
|
||||||
|
|
||||||
## The shortcut used to toggle the config manager window on and off.
|
|
||||||
## The key can be overridden by a game-specific plugin if necessary, in that case this setting is ignored.
|
|
||||||
# Setting type: KeyboardShortcut
|
|
||||||
# Default value: F1
|
|
||||||
Show config manager = F12
|
|
||||||
|
|
||||||
## Show section title for plugins with only one section
|
|
||||||
# Setting type: Boolean
|
|
||||||
# Default value: false
|
|
||||||
Hide single sections = false
|
|
||||||
|
|
||||||
## If set to true plugins will be collapsed when opening the configuration manager window
|
|
||||||
# Setting type: Boolean
|
|
||||||
# Default value: true
|
|
||||||
Plugin collapsed default = true
|
|
@ -1,165 +0,0 @@
|
|||||||
GNU LESSER GENERAL PUBLIC LICENSE
|
|
||||||
Version 3, 29 June 2007
|
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies
|
|
||||||
of this license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
|
|
||||||
This version of the GNU Lesser General Public License incorporates
|
|
||||||
the terms and conditions of version 3 of the GNU General Public
|
|
||||||
License, supplemented by the additional permissions listed below.
|
|
||||||
|
|
||||||
0. Additional Definitions.
|
|
||||||
|
|
||||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
|
||||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
|
||||||
General Public License.
|
|
||||||
|
|
||||||
"The Library" refers to a covered work governed by this License,
|
|
||||||
other than an Application or a Combined Work as defined below.
|
|
||||||
|
|
||||||
An "Application" is any work that makes use of an interface provided
|
|
||||||
by the Library, but which is not otherwise based on the Library.
|
|
||||||
Defining a subclass of a class defined by the Library is deemed a mode
|
|
||||||
of using an interface provided by the Library.
|
|
||||||
|
|
||||||
A "Combined Work" is a work produced by combining or linking an
|
|
||||||
Application with the Library. The particular version of the Library
|
|
||||||
with which the Combined Work was made is also called the "Linked
|
|
||||||
Version".
|
|
||||||
|
|
||||||
The "Minimal Corresponding Source" for a Combined Work means the
|
|
||||||
Corresponding Source for the Combined Work, excluding any source code
|
|
||||||
for portions of the Combined Work that, considered in isolation, are
|
|
||||||
based on the Application, and not on the Linked Version.
|
|
||||||
|
|
||||||
The "Corresponding Application Code" for a Combined Work means the
|
|
||||||
object code and/or source code for the Application, including any data
|
|
||||||
and utility programs needed for reproducing the Combined Work from the
|
|
||||||
Application, but excluding the System Libraries of the Combined Work.
|
|
||||||
|
|
||||||
1. Exception to Section 3 of the GNU GPL.
|
|
||||||
|
|
||||||
You may convey a covered work under sections 3 and 4 of this License
|
|
||||||
without being bound by section 3 of the GNU GPL.
|
|
||||||
|
|
||||||
2. Conveying Modified Versions.
|
|
||||||
|
|
||||||
If you modify a copy of the Library, and, in your modifications, a
|
|
||||||
facility refers to a function or data to be supplied by an Application
|
|
||||||
that uses the facility (other than as an argument passed when the
|
|
||||||
facility is invoked), then you may convey a copy of the modified
|
|
||||||
version:
|
|
||||||
|
|
||||||
a) under this License, provided that you make a good faith effort to
|
|
||||||
ensure that, in the event an Application does not supply the
|
|
||||||
function or data, the facility still operates, and performs
|
|
||||||
whatever part of its purpose remains meaningful, or
|
|
||||||
|
|
||||||
b) under the GNU GPL, with none of the additional permissions of
|
|
||||||
this License applicable to that copy.
|
|
||||||
|
|
||||||
3. Object Code Incorporating Material from Library Header Files.
|
|
||||||
|
|
||||||
The object code form of an Application may incorporate material from
|
|
||||||
a header file that is part of the Library. You may convey such object
|
|
||||||
code under terms of your choice, provided that, if the incorporated
|
|
||||||
material is not limited to numerical parameters, data structure
|
|
||||||
layouts and accessors, or small macros, inline functions and templates
|
|
||||||
(ten or fewer lines in length), you do both of the following:
|
|
||||||
|
|
||||||
a) Give prominent notice with each copy of the object code that the
|
|
||||||
Library is used in it and that the Library and its use are
|
|
||||||
covered by this License.
|
|
||||||
|
|
||||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
|
||||||
document.
|
|
||||||
|
|
||||||
4. Combined Works.
|
|
||||||
|
|
||||||
You may convey a Combined Work under terms of your choice that,
|
|
||||||
taken together, effectively do not restrict modification of the
|
|
||||||
portions of the Library contained in the Combined Work and reverse
|
|
||||||
engineering for debugging such modifications, if you also do each of
|
|
||||||
the following:
|
|
||||||
|
|
||||||
a) Give prominent notice with each copy of the Combined Work that
|
|
||||||
the Library is used in it and that the Library and its use are
|
|
||||||
covered by this License.
|
|
||||||
|
|
||||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
|
||||||
document.
|
|
||||||
|
|
||||||
c) For a Combined Work that displays copyright notices during
|
|
||||||
execution, include the copyright notice for the Library among
|
|
||||||
these notices, as well as a reference directing the user to the
|
|
||||||
copies of the GNU GPL and this license document.
|
|
||||||
|
|
||||||
d) Do one of the following:
|
|
||||||
|
|
||||||
0) Convey the Minimal Corresponding Source under the terms of this
|
|
||||||
License, and the Corresponding Application Code in a form
|
|
||||||
suitable for, and under terms that permit, the user to
|
|
||||||
recombine or relink the Application with a modified version of
|
|
||||||
the Linked Version to produce a modified Combined Work, in the
|
|
||||||
manner specified by section 6 of the GNU GPL for conveying
|
|
||||||
Corresponding Source.
|
|
||||||
|
|
||||||
1) Use a suitable shared library mechanism for linking with the
|
|
||||||
Library. A suitable mechanism is one that (a) uses at run time
|
|
||||||
a copy of the Library already present on the user's computer
|
|
||||||
system, and (b) will operate properly with a modified version
|
|
||||||
of the Library that is interface-compatible with the Linked
|
|
||||||
Version.
|
|
||||||
|
|
||||||
e) Provide Installation Information, but only if you would otherwise
|
|
||||||
be required to provide such information under section 6 of the
|
|
||||||
GNU GPL, and only to the extent that such information is
|
|
||||||
necessary to install and execute a modified version of the
|
|
||||||
Combined Work produced by recombining or relinking the
|
|
||||||
Application with a modified version of the Linked Version. (If
|
|
||||||
you use option 4d0, the Installation Information must accompany
|
|
||||||
the Minimal Corresponding Source and Corresponding Application
|
|
||||||
Code. If you use option 4d1, you must provide the Installation
|
|
||||||
Information in the manner specified by section 6 of the GNU GPL
|
|
||||||
for conveying Corresponding Source.)
|
|
||||||
|
|
||||||
5. Combined Libraries.
|
|
||||||
|
|
||||||
You may place library facilities that are a work based on the
|
|
||||||
Library side by side in a single library together with other library
|
|
||||||
facilities that are not Applications and are not covered by this
|
|
||||||
License, and convey such a combined library under terms of your
|
|
||||||
choice, if you do both of the following:
|
|
||||||
|
|
||||||
a) Accompany the combined library with a copy of the same work based
|
|
||||||
on the Library, uncombined with any other library facilities,
|
|
||||||
conveyed under the terms of this License.
|
|
||||||
|
|
||||||
b) Give prominent notice with the combined library that part of it
|
|
||||||
is a work based on the Library, and explaining where to find the
|
|
||||||
accompanying uncombined form of the same work.
|
|
||||||
|
|
||||||
6. Revised Versions of the GNU Lesser General Public License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions
|
|
||||||
of the GNU Lesser General Public License from time to time. Such new
|
|
||||||
versions will be similar in spirit to the present version, but may
|
|
||||||
differ in detail to address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the
|
|
||||||
Library as you received it specifies that a certain numbered version
|
|
||||||
of the GNU Lesser General Public License "or any later version"
|
|
||||||
applies to it, you have the option of following the terms and
|
|
||||||
conditions either of that published version or of any later version
|
|
||||||
published by the Free Software Foundation. If the Library as you
|
|
||||||
received it does not specify a version number of the GNU Lesser
|
|
||||||
General Public License, you may choose any version of the GNU Lesser
|
|
||||||
General Public License ever published by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Library as you received it specifies that a proxy can decide
|
|
||||||
whether future versions of the GNU Lesser General Public License shall
|
|
||||||
apply, that proxy's public statement of acceptance of any version is
|
|
||||||
permanent authorization for you to choose that version for the
|
|
||||||
Library.
|
|
@ -1,216 +0,0 @@
|
|||||||
<?xml version="1.0"?>
|
|
||||||
<doc>
|
|
||||||
<assembly>
|
|
||||||
<name>ConfigurationManager</name>
|
|
||||||
</assembly>
|
|
||||||
<members>
|
|
||||||
<member name="M:ConfigurationManager.SettingSearcher.GetBepInExCoreConfig">
|
|
||||||
<summary>
|
|
||||||
Get entries for all core BepInEx settings
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.SettingSearcher.GetPluginConfig(BepInEx.BaseUnityPlugin)">
|
|
||||||
<summary>
|
|
||||||
Get entries for all settings of a plugin
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.Utilities.Utils.FindPlugins">
|
|
||||||
<summary>
|
|
||||||
Search for all instances of BaseUnityPlugin loaded by chainloader or other means.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:ConfigurationManager.ConfigurationManager">
|
|
||||||
<summary>
|
|
||||||
An easy way to let user configure how a plugin behaves without the need to make your own GUI. The user can change any of the settings you expose, even keyboard shortcuts.
|
|
||||||
https://github.com/ManlyMarco/BepInEx.ConfigurationManager
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:ConfigurationManager.ConfigurationManager.GUID">
|
|
||||||
<summary>
|
|
||||||
GUID of this plugin
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:ConfigurationManager.ConfigurationManager.Version">
|
|
||||||
<summary>
|
|
||||||
Version constant
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="E:ConfigurationManager.ConfigurationManager.DisplayingWindowChanged">
|
|
||||||
<summary>
|
|
||||||
Event fired every time the manager window is shown or hidden.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:ConfigurationManager.ConfigurationManager.OverrideHotkey">
|
|
||||||
<summary>
|
|
||||||
Disable the hotkey check used by config manager. If enabled you have to set <see cref="P:ConfigurationManager.ConfigurationManager.DisplayingWindow"/> to show the manager.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.ConfigurationManager.#ctor">
|
|
||||||
<inheritdoc />
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.ConfigurationManager.DisplayingWindow">
|
|
||||||
<summary>
|
|
||||||
Is the config manager main window displayed on screen
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.ConfigurationManager.RegisterCustomSettingDrawer(System.Type,System.Action{ConfigurationManager.SettingEntryBase})">
|
|
||||||
<summary>
|
|
||||||
Register a custom setting drawer for a given type. The action is ran in OnGui in a single setting slot.
|
|
||||||
Do not use any Begin / End layout methods, and avoid raising height from standard.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.ConfigurationManager.BuildSettingList">
|
|
||||||
<summary>
|
|
||||||
Rebuild the setting list. Use to update the config manager window if config settings were removed or added while it was open.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.ConfigurationManager.SearchString">
|
|
||||||
<summary>
|
|
||||||
String currently entered into the search box
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:ConfigurationManager.SettingEntryBase">
|
|
||||||
<summary>
|
|
||||||
Class representing all data about a setting collected by ConfigurationManager.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.AcceptableValues">
|
|
||||||
<summary>
|
|
||||||
List of values this setting can take
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.AcceptableValueRange">
|
|
||||||
<summary>
|
|
||||||
Range of the values this setting can take
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.ShowRangeAsPercent">
|
|
||||||
<summary>
|
|
||||||
Should the setting be shown as a percentage (only applies to value range settings)
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.CustomDrawer">
|
|
||||||
<summary>
|
|
||||||
Custom setting draw action.
|
|
||||||
Use either CustomDrawer or CustomHotkeyDrawer, using both at the same time leads to undefined behaviour.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.CustomHotkeyDrawer">
|
|
||||||
<summary>
|
|
||||||
Custom setting draw action that allows polling keyboard input with the Input class.
|
|
||||||
Use either CustomDrawer or CustomHotkeyDrawer, using both at the same time leads to undefined behaviour.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:ConfigurationManager.SettingEntryBase.CustomHotkeyDrawerFunc">
|
|
||||||
<summary>
|
|
||||||
Custom setting draw action that allows polling keyboard input with the Input class.
|
|
||||||
</summary>
|
|
||||||
<param name="setting">Setting currently being set, is available</param>
|
|
||||||
<param name="isCurrentlyAcceptingInput">Set this ref parameter to true when you want the current setting drawer to receive Input events. Remember to set it to false after you are done!</param>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.Browsable">
|
|
||||||
<summary>
|
|
||||||
Show this setting in the settings screen at all? If false, don't show.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.Category">
|
|
||||||
<summary>
|
|
||||||
Category the setting is under. Null to be directly under the plugin.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.DefaultValue">
|
|
||||||
<summary>
|
|
||||||
If set, a "Default" button will be shown next to the setting to allow resetting to default.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.HideDefaultButton">
|
|
||||||
<summary>
|
|
||||||
Force the "Reset" button to not be displayed, even if a valid DefaultValue is available.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.HideSettingName">
|
|
||||||
<summary>
|
|
||||||
Force the setting name to not be displayed. Should only be used with a <see cref="P:ConfigurationManager.SettingEntryBase.CustomDrawer"/> to get more space.
|
|
||||||
Can be used together with <see cref="P:ConfigurationManager.SettingEntryBase.HideDefaultButton"/> to gain even more space.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.Description">
|
|
||||||
<summary>
|
|
||||||
Optional description shown when hovering over the setting
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.DispName">
|
|
||||||
<summary>
|
|
||||||
Name of the setting
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.PluginInfo">
|
|
||||||
<summary>
|
|
||||||
Plugin this setting belongs to
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.ReadOnly">
|
|
||||||
<summary>
|
|
||||||
Only allow showing of the value. False whenever possible by default.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.SettingType">
|
|
||||||
<summary>
|
|
||||||
Type of the variable
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.PluginInstance">
|
|
||||||
<summary>
|
|
||||||
Instance of the plugin that owns this setting
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.IsAdvanced">
|
|
||||||
<summary>
|
|
||||||
Is this setting advanced
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.Order">
|
|
||||||
<summary>
|
|
||||||
Order of the setting on the settings list relative to other settings in a category. 0 by default, lower is higher on the list.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.SettingEntryBase.Get">
|
|
||||||
<summary>
|
|
||||||
Get the value of this setting
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.SettingEntryBase.Set(System.Object)">
|
|
||||||
<summary>
|
|
||||||
Set the value of this setting
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.SettingEntryBase.SetValue(System.Object)">
|
|
||||||
<summary>
|
|
||||||
Implementation of <see cref="M:ConfigurationManager.SettingEntryBase.Set(System.Object)"/>
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.ObjToStr">
|
|
||||||
<summary>
|
|
||||||
Custom converter from setting type to string for the textbox
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.SettingEntryBase.StrToObj">
|
|
||||||
<summary>
|
|
||||||
Custom converter from string to setting type for the textbox
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:ConfigurationManager.ValueChangedEventArgs`1">
|
|
||||||
<summary>
|
|
||||||
Arguments representing a change in value
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:ConfigurationManager.ValueChangedEventArgs`1.#ctor(`0)">
|
|
||||||
<inheritdoc />
|
|
||||||
</member>
|
|
||||||
<member name="P:ConfigurationManager.ValueChangedEventArgs`1.NewValue">
|
|
||||||
<summary>
|
|
||||||
Newly assigned value
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
</members>
|
|
||||||
</doc>
|
|
File diff suppressed because it is too large
Load Diff
@ -1,86 +0,0 @@
|
|||||||
<?xml version="1.0"?>
|
|
||||||
<doc>
|
|
||||||
<assembly>
|
|
||||||
<name>BepInEx.Harmony</name>
|
|
||||||
</assembly>
|
|
||||||
<members>
|
|
||||||
<member name="T:BepInEx.Harmony.ParameterByRefAttribute">
|
|
||||||
<summary>
|
|
||||||
Specifies the indices of parameters that are ByRef.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Harmony.ParameterByRefAttribute.ParameterIndices">
|
|
||||||
<summary>
|
|
||||||
The indices of parameters that are ByRef.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.ParameterByRefAttribute.#ctor(System.Int32[])">
|
|
||||||
<param name="parameterIndices">The indices of parameters that are ByRef.</param>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Harmony.HarmonyExtensions">
|
|
||||||
<summary>
|
|
||||||
An extension class for Harmony based operations.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyExtensions.PatchAll(HarmonyLib.Harmony,System.Type)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the type.
|
|
||||||
</summary>
|
|
||||||
<param name="harmonyInstance">The HarmonyInstance to use.</param>
|
|
||||||
<param name="type">The type to scan.</param>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Harmony.HarmonyWrapper">
|
|
||||||
<summary>
|
|
||||||
A wrapper for Harmony based operations.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.PatchAll(System.Type,HarmonyLib.Harmony)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the type.
|
|
||||||
</summary>
|
|
||||||
<param name="type">The type to scan.</param>
|
|
||||||
<param name="harmonyInstance">The HarmonyInstance to use.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.PatchAll(System.Type,System.String)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the type.
|
|
||||||
</summary>
|
|
||||||
<param name="type">The type to scan.</param>
|
|
||||||
<param name="harmonyInstanceId">The ID for the Harmony instance to create, which will be used.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.PatchAll(System.Reflection.Assembly,HarmonyLib.Harmony)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the assembly.
|
|
||||||
</summary>
|
|
||||||
<param name="assembly">The assembly to scan.</param>
|
|
||||||
<param name="harmonyInstance">The HarmonyInstance to use.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.PatchAll(System.Reflection.Assembly,System.String)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the assembly.
|
|
||||||
</summary>
|
|
||||||
<param name="assembly">The assembly to scan.</param>
|
|
||||||
<param name="harmonyInstanceId">The ID for the Harmony instance to create, which will be used.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.PatchAll(HarmonyLib.Harmony)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the calling assembly.
|
|
||||||
</summary>
|
|
||||||
<param name="harmonyInstance">The Harmony instance to use.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.PatchAll(System.String)">
|
|
||||||
<summary>
|
|
||||||
Applies all patches specified in the calling assembly.
|
|
||||||
</summary>
|
|
||||||
<param name="harmonyInstanceId">The ID for the Harmony instance to create, which will be used.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Harmony.HarmonyWrapper.EmitDelegate``1(``0)">
|
|
||||||
<summary>
|
|
||||||
Returns an instruction to call the specified delegate.
|
|
||||||
</summary>
|
|
||||||
<typeparam name="T">The delegate type to emit.</typeparam>
|
|
||||||
<param name="action">The delegate to emit.</param>
|
|
||||||
<returns>The instruction to </returns>
|
|
||||||
</member>
|
|
||||||
</members>
|
|
||||||
</doc>
|
|
@ -1,169 +0,0 @@
|
|||||||
<?xml version="1.0"?>
|
|
||||||
<doc>
|
|
||||||
<assembly>
|
|
||||||
<name>BepInEx.Preloader</name>
|
|
||||||
</assembly>
|
|
||||||
<members>
|
|
||||||
<member name="T:BepInEx.Preloader.EnvVars">
|
|
||||||
<summary>
|
|
||||||
Doorstop environment variables, passed into the BepInEx preloader.
|
|
||||||
<para>https://github.com/NeighTools/UnityDoorstop/wiki#environment-variables</para>
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_INVOKE_DLL_PATH">
|
|
||||||
<summary>
|
|
||||||
Path to the assembly that was invoked via Doorstop. Contains the same value as in "targetAssembly" configuration option in the config file.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_MANAGED_FOLDER_DIR">
|
|
||||||
<summary>
|
|
||||||
Full path to the game's "Managed" folder that contains all the game's managed assemblies
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_PROCESS_PATH">
|
|
||||||
<summary>
|
|
||||||
Full path to the game executable currently running.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_DLL_SEARCH_DIRS">
|
|
||||||
<summary>
|
|
||||||
Array of paths where Mono searches DLLs from before assembly resolvers are invoked.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Preloader.Patching.AssemblyPatcherDelegate">
|
|
||||||
<summary>
|
|
||||||
Delegate used in patching assemblies.
|
|
||||||
</summary>
|
|
||||||
<param name="assembly">The assembly that is being patched.</param>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Preloader.Patching.AssemblyPatcher">
|
|
||||||
<summary>
|
|
||||||
Worker class which is used for loading and patching entire folders of assemblies, or alternatively patching and
|
|
||||||
loading assemblies one at a time.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Patching.AssemblyPatcher.PatcherPlugins">
|
|
||||||
<summary>
|
|
||||||
List of all patcher plugins to be applied
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.AddPatcher(BepInEx.Preloader.Patching.PatcherPlugin)">
|
|
||||||
<summary>
|
|
||||||
Adds a single assembly patcher to the pool of applicable patches.
|
|
||||||
</summary>
|
|
||||||
<param name="patcher">Patcher to apply.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.AddPatchersFromDirectory(System.String)">
|
|
||||||
<summary>
|
|
||||||
Adds all patchers from all managed assemblies specified in a directory.
|
|
||||||
</summary>
|
|
||||||
<param name="directory">Directory to search patcher DLLs from.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.DisposePatchers">
|
|
||||||
<summary>
|
|
||||||
Releases all patchers to let them be collected by GC.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.PatchAndLoad(System.String[])">
|
|
||||||
<summary>
|
|
||||||
Applies patchers to all assemblies in the given directory and loads patched assemblies into memory.
|
|
||||||
</summary>
|
|
||||||
<param name="directories">Directories to load CLR assemblies from in their search order.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.Load(Mono.Cecil.AssemblyDefinition,System.String)">
|
|
||||||
<summary>
|
|
||||||
Loads an individual assembly definition into the CLR.
|
|
||||||
</summary>
|
|
||||||
<param name="assembly">The assembly to load.</param>
|
|
||||||
<param name="filename">File name of the assembly being loaded.</param>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Preloader.Patching.PatcherPlugin">
|
|
||||||
<summary>
|
|
||||||
A single assembly patcher.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.TargetDLLs">
|
|
||||||
<summary>
|
|
||||||
Target assemblies to patch.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Initializer">
|
|
||||||
<summary>
|
|
||||||
Initializer method that is run before any patching occurs.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Finalizer">
|
|
||||||
<summary>
|
|
||||||
Finalizer method that is run after all patching is done.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Patcher">
|
|
||||||
<summary>
|
|
||||||
The main patcher method that is called on every DLL defined in <see cref="P:BepInEx.Preloader.Patching.PatcherPlugin.TargetDLLs" />.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.TypeName">
|
|
||||||
<summary>
|
|
||||||
Type name of the patcher.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Save(System.IO.BinaryWriter)">
|
|
||||||
<inheritdoc />
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Load(System.IO.BinaryReader)">
|
|
||||||
<inheritdoc />
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Entrypoint.Main">
|
|
||||||
<summary>
|
|
||||||
The main entrypoint of BepInEx, called from Doorstop.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.PlatformUtils.SetPlatform">
|
|
||||||
<summary>
|
|
||||||
Recreation of MonoMod's PlatformHelper.DeterminePlatform method, but with libc calls instead of creating processes.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Preloader.RuntimeFixes.TraceFix">
|
|
||||||
<summary>
|
|
||||||
This exists because the Mono implementation of <see cref="T:System.Diagnostics.Trace"/> is/was broken, and would call Write directly instead of calling TraceEvent.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Preloader.Preloader">
|
|
||||||
<summary>
|
|
||||||
The main entrypoint of BepInEx, and initializes all patchers and the chainloader.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.Preloader.PreloaderLog">
|
|
||||||
<summary>
|
|
||||||
The log writer that is specific to the preloader.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Preloader.PatchEntrypoint(Mono.Cecil.AssemblyDefinition@)">
|
|
||||||
<summary>
|
|
||||||
Inserts BepInEx's own chainloader entrypoint into UnityEngine.
|
|
||||||
</summary>
|
|
||||||
<param name="assembly">The assembly that will be attempted to be patched.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.Preloader.AllocateConsole">
|
|
||||||
<summary>
|
|
||||||
Allocates a console window for use by BepInEx safely.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:BepInEx.Preloader.PreloaderConsoleListener">
|
|
||||||
<summary>
|
|
||||||
Log listener that listens to logs during preloading time and buffers messages for output in Unity logs later.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="P:BepInEx.Preloader.PreloaderConsoleListener.LogEvents">
|
|
||||||
<summary>
|
|
||||||
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.PreloaderConsoleListener.LogEvent(System.Object,BepInEx.Logging.LogEventArgs)">
|
|
||||||
<inheritdoc />
|
|
||||||
</member>
|
|
||||||
<member name="M:BepInEx.Preloader.PreloaderConsoleListener.Dispose">
|
|
||||||
<inheritdoc />
|
|
||||||
</member>
|
|
||||||
</members>
|
|
||||||
</doc>
|
|
File diff suppressed because it is too large
Load Diff
@ -1,178 +0,0 @@
|
|||||||
<?xml version="1.0"?>
|
|
||||||
<doc>
|
|
||||||
<assembly>
|
|
||||||
<name>MonoMod.RuntimeDetour</name>
|
|
||||||
</assembly>
|
|
||||||
<members>
|
|
||||||
<member name="T:MonoMod.RuntimeDetour.Detour">
|
|
||||||
<summary>
|
|
||||||
A fully managed detour.
|
|
||||||
Multiple Detours for a method to detour from can exist at any given time. Detours can be layered.
|
|
||||||
If you're writing your own detour manager or need to detour native functions, it's better to create instances of NativeDetour instead.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Detour.Apply">
|
|
||||||
<summary>
|
|
||||||
Mark the detour as applied in the detour chain. This can be done automatically when creating an instance.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Detour.Undo">
|
|
||||||
<summary>
|
|
||||||
Undo the detour without freeing it, allowing you to reapply it later.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Detour.Free">
|
|
||||||
<summary>
|
|
||||||
Free the detour, while also permanently undoing it. This makes any further operations on this detour invalid.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Detour.Dispose">
|
|
||||||
<summary>
|
|
||||||
Undo and free this temporary detour.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Detour.GenerateTrampoline(System.Reflection.MethodBase)">
|
|
||||||
<summary>
|
|
||||||
Generate a new DynamicMethod with which you can invoke the previous state.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Detour.GenerateTrampoline``1">
|
|
||||||
<summary>
|
|
||||||
Generate a new DynamicMethod with which you can invoke the previous state.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.Hook.GenerateTrampoline``1">
|
|
||||||
<summary>
|
|
||||||
Generate a new DynamicMethod with which you can invoke the previous state.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:MonoMod.RuntimeDetour.NativeDetour">
|
|
||||||
<summary>
|
|
||||||
A "raw" native detour, acting as a wrapper around NativeDetourData with a few helpers.
|
|
||||||
Only one NativeDetour for a method to detour from can exist at any given time. NativeDetours cannot be layered.
|
|
||||||
If you don't need the trampoline generator or any of the management helpers, use DetourManager.Native directly.
|
|
||||||
Unless you're writing your own detour manager or need to detour native functions, it's better to create instances of Detour instead.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Apply">
|
|
||||||
<summary>
|
|
||||||
Apply the native detour. This can be done automatically when creating an instance.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Undo">
|
|
||||||
<summary>
|
|
||||||
Undo the native detour without freeing the detour native data, allowing you to reapply it later.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.ChangeSource(System.IntPtr)">
|
|
||||||
<summary>
|
|
||||||
Changes the source of this native detour to a new source address. This does not repair the old source location.
|
|
||||||
This also assumes that <paramref name="newSource"/> is simply a new address for the same method as this was constructed with.
|
|
||||||
</summary>
|
|
||||||
<param name="newSource">The new source location.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.ChangeTarget(System.IntPtr)">
|
|
||||||
<summary>
|
|
||||||
Changed the target of this native detour to a new target.
|
|
||||||
</summary>
|
|
||||||
<param name="newTarget">The new target address.</param>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Free">
|
|
||||||
<summary>
|
|
||||||
Free the detour's data without undoing it. This makes any further operations on this detour invalid.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.Dispose">
|
|
||||||
<summary>
|
|
||||||
Undo and free this temporary detour.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.GenerateTrampoline(System.Reflection.MethodBase)">
|
|
||||||
<summary>
|
|
||||||
Generate a new DynamicMethod with which you can invoke the previous state.
|
|
||||||
If the NativeDetour holds a reference to a managed method, a copy of the original method is returned.
|
|
||||||
If the NativeDetour holds a reference to a native function, an "undo-call-redo" trampoline with a matching signature is returned.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.NativeDetour.GenerateTrampoline``1">
|
|
||||||
<summary>
|
|
||||||
Generate a new delegate with which you can invoke the previous state.
|
|
||||||
If the NativeDetour holds a reference to a managed method, a copy of the original method is returned.
|
|
||||||
If the NativeDetour holds a reference to a native function, an "undo-call-redo" trampoline with a matching signature is returned.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.Byte)">
|
|
||||||
<summary>
|
|
||||||
Write the given value at the address to + offs, afterwards advancing offs by sizeof(byte).
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.UInt16)">
|
|
||||||
<summary>
|
|
||||||
Write the given value at the address to + offs, afterwards advancing offs by sizeof(ushort).
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.UInt32)">
|
|
||||||
<summary>
|
|
||||||
Write the given value at the address to + offs, afterwards advancing offs by sizeof(ushort).
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.Write(System.IntPtr,System.Int32@,System.UInt64)">
|
|
||||||
<summary>
|
|
||||||
Write the given value at the address to + offs, afterwards advancing offs by sizeof(ulong).
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.GenerateNativeProxy(System.IntPtr,System.Reflection.MethodBase)">
|
|
||||||
<summary>
|
|
||||||
Generate a DynamicMethod to easily call the given native function from another DynamicMethod.
|
|
||||||
</summary>
|
|
||||||
<param name="target">The pointer to the native function to call.</param>
|
|
||||||
<param name="signature">A MethodBase with the target function's signature.</param>
|
|
||||||
<returns>The detoured DynamicMethod.</returns>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.StubCriticalDetour(MonoMod.Utils.DynamicMethodDefinition)">
|
|
||||||
<summary>
|
|
||||||
Fill the DynamicMethodDefinition with a throw.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.EmitDetourCopy(Mono.Cecil.Cil.ILProcessor,System.IntPtr,System.IntPtr,System.Byte)">
|
|
||||||
<summary>
|
|
||||||
Emit a call to DetourManager.Native.Copy using the given parameters.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="M:MonoMod.RuntimeDetour.DetourHelper.EmitDetourApply(Mono.Cecil.Cil.ILProcessor,MonoMod.RuntimeDetour.NativeDetourData)">
|
|
||||||
<summary>
|
|
||||||
Emit a call to DetourManager.Native.Apply using a copy of the given data.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="T:MonoMod.RuntimeDetour.NativeDetourData">
|
|
||||||
<summary>
|
|
||||||
The data forming a "raw" native detour, created and consumed by DetourManager.Native.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Method">
|
|
||||||
<summary>
|
|
||||||
The method to detour from. Set when the structure is created by the IDetourNativePlatform.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Target">
|
|
||||||
<summary>
|
|
||||||
The target method to be called instead. Set when the structure is created by the IDetourNativePlatform.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Type">
|
|
||||||
<summary>
|
|
||||||
The type of the detour. Determined when the structure is created by the IDetourNativePlatform.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Size">
|
|
||||||
<summary>
|
|
||||||
The size of the detour. Calculated when the structure is created by the IDetourNativePlatform.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
<member name="F:MonoMod.RuntimeDetour.NativeDetourData.Extra">
|
|
||||||
<summary>
|
|
||||||
DetourManager.Native-specific data.
|
|
||||||
</summary>
|
|
||||||
</member>
|
|
||||||
</members>
|
|
||||||
</doc>
|
|
File diff suppressed because it is too large
Load Diff
@ -1,16 +0,0 @@
|
|||||||
[UnityDoorstop]
|
|
||||||
# Specifies whether assembly executing is enabled
|
|
||||||
enabled=true
|
|
||||||
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
|
|
||||||
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
|
|
||||||
# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
|
|
||||||
redirectOutputLog=false
|
|
||||||
# If enabled, DOORSTOP_DISABLE env var value is ignored
|
|
||||||
# USE THIS ONLY WHEN ASKED TO OR YOU KNOW WHAT THIS MEANS
|
|
||||||
ignoreDisableSwitch=false
|
|
||||||
# Overrides default Mono DLL search path
|
|
||||||
# Sometimes it is needed to instruct Mono to seek its assemblies from a different path
|
|
||||||
# (e.g. mscorlib is stripped in original game)
|
|
||||||
# This option causes Mono to seek mscorlib and core libraries from a different folder before Managed
|
|
||||||
# Original Managed folder is added as a secondary folder in the search path
|
|
||||||
dllSearchPathOverride=
|
|
Loading…
x
Reference in New Issue
Block a user