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Revert "Updated bepinex library to 5.4.23.1"

This reverts commit 340009514d9ef0136d21171f0fc259723eb6dea9.
This commit is contained in:
Refringe 2024-06-05 15:02:50 -04:00
parent 486d27592b
commit ffabd7b301
Signed by: Refringe
GPG Key ID: 7715B85B4A6306ED
8 changed files with 14 additions and 35 deletions

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@ -1 +0,0 @@
4.2.0

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@ -113,6 +113,11 @@
<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Load(System.IO.BinaryReader)">
<inheritdoc />
</member>
<member name="M:BepInEx.Preloader.Entrypoint.Main">
<summary>
The main entrypoint of BepInEx, called from Doorstop.
</summary>
</member>
<member name="M:BepInEx.Preloader.PlatformUtils.SetPlatform">
<summary>
Recreation of MonoMod's PlatformHelper.DeterminePlatform method, but with libc calls instead of creating processes.
@ -160,10 +165,5 @@
<member name="M:BepInEx.Preloader.PreloaderConsoleListener.Dispose">
<inheritdoc />
</member>
<member name="M:Doorstop.Entrypoint.Start">
<summary>
The main entrypoint of BepInEx, called from Doorstop.
</summary>
</member>
</members>
</doc>

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@ -1,36 +1,16 @@
# General options for Unity Doorstop
[General]
# Enable Doorstop?
[UnityDoorstop]
# Specifies whether assembly executing is enabled
enabled=true
# Path to the assembly to load and execute
# NOTE: The entrypoint must be of format `static void Doorstop.Entrypoint.Start()`
target_assembly=BepInEx\core\BepInEx.Preloader.dll
# If true, Unity's output log is redirected to <current folder>\output_log.txt
redirect_output_log = false
# Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop
targetAssembly=BepInEx\core\BepInEx.Preloader.dll
# Specifies whether Unity's output log should be redirected to <current folder>\output_log.txt
redirectOutputLog=false
# If enabled, DOORSTOP_DISABLE env var value is ignored
# USE THIS ONLY WHEN ASKED TO OR YOU KNOW WHAT THIS MEANS
ignore_disable_switch = false
# Options specific to running under Unity Mono runtime
[UnityMono]
ignoreDisableSwitch=false
# Overrides default Mono DLL search path
# Sometimes it is needed to instruct Mono to seek its assemblies from a different path
# (e.g. mscorlib is stripped in original game)
# This option causes Mono to seek mscorlib and core libraries from a different folder before Managed
# Original Managed folder is added as a secondary folder in the search path
# To specify multiple paths, separate them with semicolons (;)
dll_search_path_override =
# If true, Mono debugger server will be enabled
debug_enabled = false
# When debug_enabled is true, specifies the address to use for the debugger server
debug_address = 127.0.0.1:10000
# If true and debug_enabled is true, Mono debugger server will suspend the game execution until a debugger is attached
debug_suspend = false
dllSearchPathOverride=

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