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170 lines
7.6 KiB
XML
170 lines
7.6 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>BepInEx.Preloader</name>
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</assembly>
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<members>
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<member name="T:BepInEx.Preloader.EnvVars">
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<summary>
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Doorstop environment variables, passed into the BepInEx preloader.
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<para>https://github.com/NeighTools/UnityDoorstop/wiki#environment-variables</para>
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_INVOKE_DLL_PATH">
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<summary>
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Path to the assembly that was invoked via Doorstop. Contains the same value as in "targetAssembly" configuration option in the config file.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_MANAGED_FOLDER_DIR">
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<summary>
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Full path to the game's "Managed" folder that contains all the game's managed assemblies
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_PROCESS_PATH">
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<summary>
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Full path to the game executable currently running.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.EnvVars.DOORSTOP_DLL_SEARCH_DIRS">
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<summary>
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Array of paths where Mono searches DLLs from before assembly resolvers are invoked.
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</summary>
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</member>
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<member name="T:BepInEx.Preloader.Patching.AssemblyPatcherDelegate">
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<summary>
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Delegate used in patching assemblies.
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</summary>
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<param name="assembly">The assembly that is being patched.</param>
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</member>
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<member name="T:BepInEx.Preloader.Patching.AssemblyPatcher">
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<summary>
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Worker class which is used for loading and patching entire folders of assemblies, or alternatively patching and
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loading assemblies one at a time.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Patching.AssemblyPatcher.PatcherPlugins">
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<summary>
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List of all patcher plugins to be applied
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</summary>
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</member>
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<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.AddPatcher(BepInEx.Preloader.Patching.PatcherPlugin)">
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<summary>
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Adds a single assembly patcher to the pool of applicable patches.
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</summary>
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<param name="patcher">Patcher to apply.</param>
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</member>
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<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.AddPatchersFromDirectory(System.String)">
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<summary>
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Adds all patchers from all managed assemblies specified in a directory.
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</summary>
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<param name="directory">Directory to search patcher DLLs from.</param>
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</member>
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<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.DisposePatchers">
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<summary>
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Releases all patchers to let them be collected by GC.
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</summary>
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</member>
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<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.PatchAndLoad(System.String[])">
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<summary>
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Applies patchers to all assemblies in the given directory and loads patched assemblies into memory.
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</summary>
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<param name="directories">Directories to load CLR assemblies from in their search order.</param>
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</member>
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<member name="M:BepInEx.Preloader.Patching.AssemblyPatcher.Load(Mono.Cecil.AssemblyDefinition,System.String)">
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<summary>
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Loads an individual assembly definition into the CLR.
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</summary>
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<param name="assembly">The assembly to load.</param>
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<param name="filename">File name of the assembly being loaded.</param>
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</member>
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<member name="T:BepInEx.Preloader.Patching.PatcherPlugin">
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<summary>
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A single assembly patcher.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.TargetDLLs">
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<summary>
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Target assemblies to patch.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Initializer">
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<summary>
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Initializer method that is run before any patching occurs.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Finalizer">
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<summary>
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Finalizer method that is run after all patching is done.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.Patcher">
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<summary>
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The main patcher method that is called on every DLL defined in <see cref="P:BepInEx.Preloader.Patching.PatcherPlugin.TargetDLLs" />.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Patching.PatcherPlugin.TypeName">
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<summary>
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Type name of the patcher.
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</summary>
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</member>
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<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Save(System.IO.BinaryWriter)">
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<inheritdoc />
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</member>
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<member name="M:BepInEx.Preloader.Patching.PatcherPlugin.Load(System.IO.BinaryReader)">
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<inheritdoc />
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</member>
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<member name="M:BepInEx.Preloader.PlatformUtils.SetPlatform">
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<summary>
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Recreation of MonoMod's PlatformHelper.DeterminePlatform method, but with libc calls instead of creating processes.
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</summary>
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</member>
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<member name="T:BepInEx.Preloader.RuntimeFixes.TraceFix">
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<summary>
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This exists because the Mono implementation of <see cref="T:System.Diagnostics.Trace"/> is/was broken, and would call Write directly instead of calling TraceEvent.
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</summary>
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</member>
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<member name="T:BepInEx.Preloader.Preloader">
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<summary>
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The main entrypoint of BepInEx, and initializes all patchers and the chainloader.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.Preloader.PreloaderLog">
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<summary>
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The log writer that is specific to the preloader.
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</summary>
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</member>
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<member name="M:BepInEx.Preloader.Preloader.PatchEntrypoint(Mono.Cecil.AssemblyDefinition@)">
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<summary>
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Inserts BepInEx's own chainloader entrypoint into UnityEngine.
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</summary>
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<param name="assembly">The assembly that will be attempted to be patched.</param>
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</member>
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<member name="M:BepInEx.Preloader.Preloader.AllocateConsole">
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<summary>
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Allocates a console window for use by BepInEx safely.
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</summary>
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</member>
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<member name="T:BepInEx.Preloader.PreloaderConsoleListener">
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<summary>
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Log listener that listens to logs during preloading time and buffers messages for output in Unity logs later.
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</summary>
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</member>
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<member name="P:BepInEx.Preloader.PreloaderConsoleListener.LogEvents">
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<summary>
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</summary>
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</member>
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<member name="M:BepInEx.Preloader.PreloaderConsoleListener.LogEvent(System.Object,BepInEx.Logging.LogEventArgs)">
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<inheritdoc />
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</member>
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<member name="M:BepInEx.Preloader.PreloaderConsoleListener.Dispose">
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<inheritdoc />
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</member>
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<member name="M:Doorstop.Entrypoint.Start">
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<summary>
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The main entrypoint of BepInEx, called from Doorstop.
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</summary>
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</member>
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</members>
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</doc>
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