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add cache clear retry, update messages, version bump
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@ -24,44 +24,70 @@ public class ReleaseCheckTask : InstallerTaskBase
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SetStatus("Checking SPT Releases", "", null, ProgressStyle.Indeterminate);
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var progress = new Progress<double>((d) => { SetStatus(null, null, (int)Math.Floor(d)); });
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var SPTReleaseInfoFile =
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ReleaseInfo? sptReleaseInfo = null;
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PatchInfo? patchMirrorInfo = null;
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int retries = 1;
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while (retries >= 0)
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{
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retries--;
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try
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{
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var sptReleaseInfoFile =
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await DownloadCacheHelper.GetOrDownloadFileAsync("release.json", DownloadCacheHelper.ReleaseMirrorUrl,
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progress, DownloadCacheHelper.SuggestedTtl);
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if (SPTReleaseInfoFile == null)
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if (sptReleaseInfoFile == null)
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{
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return Result.FromError("Failed to download release metadata, try clicking the 'Whats this' button below followed by the 'Clear Metadata cache' button");
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}
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SetStatus("Checking for Patches", "", null, ProgressStyle.Indeterminate);
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var SPTPatchMirrorsFile =
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var sptPatchMirrorsFile =
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await DownloadCacheHelper.GetOrDownloadFileAsync("mirrors.json", DownloadCacheHelper.PatchMirrorUrl,
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progress, DownloadCacheHelper.SuggestedTtl);
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if (SPTPatchMirrorsFile == null)
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if (sptPatchMirrorsFile == null)
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{
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return Result.FromError("Failed to download patch mirror data, try clicking the 'Whats this' button below followed by the 'Clear Metadata cache' button");
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}
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ReleaseInfo? SPTReleaseInfo;
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PatchInfo? patchMirrorInfo;
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try
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{
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SPTReleaseInfo = JsonConvert.DeserializeObject<ReleaseInfo>(File.ReadAllText(SPTReleaseInfoFile.FullName));
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sptReleaseInfo =
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JsonConvert.DeserializeObject<ReleaseInfo>(File.ReadAllText(sptReleaseInfoFile.FullName));
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patchMirrorInfo =
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JsonConvert.DeserializeObject<PatchInfo>(File.ReadAllText(SPTPatchMirrorsFile.FullName));
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JsonConvert.DeserializeObject<PatchInfo>(File.ReadAllText(sptPatchMirrorsFile.FullName));
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break;
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}
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catch (Exception ex)
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{
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return Result.FromError($"An error occurred while deserializing SPT or patch data, try clicking the 'Whats this' button below followed by the 'Clear Metadata cache' button.\n\nERROR: {ex.Message}");
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if (retries >= 0)
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{
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SetStatus("Clearing cache and retrying ...", "", null, ProgressStyle.Indeterminate);
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await Task.Delay(1000);
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DownloadCacheHelper.ClearMetadataCache();
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continue;
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}
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_data.ReleaseInfo = SPTReleaseInfo;
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return Result.FromError(
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$"An error occurred while deserializing SPT or patch data.\n\nMost likely we are uploading a new patch.\nPlease wait and try again in an hour\n\nERROR: {ex.Message}");
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}
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}
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if (sptReleaseInfo == null || patchMirrorInfo == null)
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{
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return Result.FromError(
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"Release or mirror info was null. If you are seeing this report it. This should never be hit");
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}
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_data.ReleaseInfo = sptReleaseInfo;
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_data.PatchInfo = patchMirrorInfo;
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int intSPTVersion = int.Parse(SPTReleaseInfo.ClientVersion);
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int intSPTVersion = int.Parse(sptReleaseInfo.ClientVersion);
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int intGameVersion = int.Parse(_data.OriginalGameVersion);
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// note: it's possible the game version could be lower than the SPT version and still need a patch if the major version numbers change
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@ -103,10 +129,10 @@ public class ReleaseCheckTask : InstallerTaskBase
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if (sptClientIsOutdated)
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{
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return Result.FromError(
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"Could not find a downgrade patcher for the version of EFT you have installed." +
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"\nThis can happen due to one of the following reasons:" +
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"\n* Live EFT just updated. The SPT team will create a new patcher within 24 hours, hold tight!" +
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"\n* Live EFT just updated. You have not installed it on your computer using your Battlestate Games launcher");
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"Live EFT has recently updated. The SPT team needs to make a new patcher." +
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"\n* It's usually made within 24 hours." +
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"\n* The patcher is only for turning your EFT files into an older version for SPT to use." +
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"\n* This does not mean SPT is being updated to a newer version.");
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}
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if (liveClientIsOutdated)
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@ -117,7 +143,7 @@ public class ReleaseCheckTask : InstallerTaskBase
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_data.PatchNeeded = patchNeedCheck;
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string status =
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$"Current Release: {SPTReleaseInfo.ClientVersion} - {(_data.PatchNeeded ? "Patch Available" : "No Patch Needed")}";
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$"Current Release: {sptReleaseInfo.ClientVersion} - {(_data.PatchNeeded ? "Patch Available" : "No Patch Needed")}";
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SetStatus(null, status);
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@ -10,8 +10,8 @@
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<PackageIcon>icon.ico</PackageIcon>
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<ApplicationIcon>Assets\spt_installer.ico</ApplicationIcon>
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<Configurations>Debug;Release;TEST</Configurations>
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<AssemblyVersion>2.94</AssemblyVersion>
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<FileVersion>2.94</FileVersion>
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<AssemblyVersion>2.95</AssemblyVersion>
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<FileVersion>2.95</FileVersion>
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<Company>SPT</Company>
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</PropertyGroup>
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