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launcher/project/SPT.Launcher/Attributes/RequireServerConnected.cs

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using SPT.Launcher.Helpers;
using SPT.Launcher.Models;
using SPT.Launcher.ViewModels;
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using ReactiveUI;
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namespace SPT.Launcher.Attributes
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{
public class RequireServerConnected : NavigationPreCondition
{
public override NavigationPreConditionResult TestPreCondition(IScreen Host)
{
if (ServerManager.PingServer()) return NavigationPreConditionResult.FromSuccess();
string error = string.Format(LocalizationProvider.Instance.server_unavailable_format_1, LauncherSettingsProvider.Instance.Server.Name);
return NavigationPreConditionResult.FromError(error, new ConnectServerViewModel(Host));
}
}
}