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Merge pull request 'update game check' (!33) from waffle.lord/Launcher:fix/game-check into master

Reviewed-on: SPT-AKI/Launcher#33
This commit is contained in:
chomp 2023-12-19 20:23:45 +00:00 committed by waffle.lord
commit 616393d985

View File

@ -12,24 +12,24 @@ namespace Aki.Launcher.Helpers
try
{
var v1 = Registry.LocalMachine.OpenSubKey(c0, false).GetValue("UninstallString");
var v1 = Registry.LocalMachine.OpenSubKey(c0, false).GetValue("InstallLocation");
var v2 = (v1 != null) ? v1.ToString() : string.Empty;
var v3 = new FileInfo(v2);
var v4 = new FileInfo[]
var v3 = new DirectoryInfo(v2);
var v4 = new FileSystemInfo[]
{
v3,
new FileInfo(v2.Replace(v3.Name, @"BattlEye\BEClient_x64.dll")),
new FileInfo(v2.Replace(v3.Name, @"BattlEye\BEService_x64.dll")),
new FileInfo(v2.Replace(v3.Name, @"ConsistencyInfo")),
new FileInfo(v2.Replace(v3.Name, @"Uninstall.exe")),
new FileInfo(v2.Replace(v3.Name, @"UnityCrashHandler64.exe"))
new FileInfo(Path.Join(v2, @"BattlEye\BEClient_x64.dll")),
new FileInfo(Path.Join(v2, @"BattlEye\BEService_x64.dll")),
new FileInfo(Path.Join(v2, "ConsistencyInfo")),
new FileInfo(Path.Join(v2, "Uninstall.exe")),
new FileInfo(Path.Join(v2, "UnityCrashHandler64.exe"))
};
v0 = v4.Length - 1;
foreach (var value in v4)
{
if (File.Exists(value.FullName))
if (value.Exists)
{
--v0;
}