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namespace LootDumpProcessor.Model.Input;
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public class BotLocationModifier
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{
public float? AccuracySpeed { get; set; }
public float? Scattering { get; set; }
public float? GainSight { get; set; }
public float? MarksmanAccuratyCoef { get; set; }
public float? VisibleDistance { get; set; }
public float? DistToPersueAxemanCoef { get; set; }
public int? KhorovodChance { get; set; }
public float? MinExfiltrationTime { get; set; }
public float? MaxExfiltrationTime { get; set; }
public float? DistToActivatePvE { get; set; }
public float? DistToSleepPvE { get; set; }
public float? DistToActivate { get; set; }
public float? DistToSleep { get; set; }
public List<AdditionalHostilitySetting>? AdditionalHostilitySettings { get; set; }
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}