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https://github.com/sp-tarkov/loot-dump-processor.git
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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
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using System.Text.Json.Serialization;
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namespace LootDumpProcessor.Model.Tarkov;
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public class Props
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{
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public string Name { get; set; }
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public string ShortName { get; set; }
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public string Description { get; set; }
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public double? MaxDurability { get; set; }
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public string? Caliber { get; set; }
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public string? AmmoCaliber { get; set; }
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public bool QuestItem { get; set; }
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public int SpawnChance { get; set; }
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public List<string> SpawnFilter { get; set; }
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public List<Grid> Grids { get; set; }
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public string Rarity { get; set; }
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public int ExtraSizeLeft { get; set; }
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public int ExtraSizeRight { get; set; }
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public int ExtraSizeUp { get; set; }
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public int ExtraSizeDown { get; set; }
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public int Width { get; set; }
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public int Height { get; set; }
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public int? StackMinRandom { get; set; }
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public int? StackMaxRandom { get; set; }
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public List<Chamber> Chambers { get; set; }
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public List<Slot> Slots { get; set; }
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[JsonPropertyName("defAmmo")] public string DefaultAmmo { get; set; }
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}
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