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loot-dump-processor/Model/Input/BotLocationModifier.cs

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2023-08-12 19:08:38 +01:00
using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Input
{
public class BotLocationModifier
{
[JsonProperty("AccuracySpeed", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("AccuracySpeed")]
public double? AccuracySpeed { get; set; }
[JsonProperty("Scattering", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("Scattering")]
public double? Scattering { get; set; }
[JsonProperty("GainSight", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("GainSight")]
public double? GainSight { get; set; }
[JsonProperty("MarksmanAccuratyCoef", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("MarksmanAccuratyCoef")]
public double? MarksmanAccuratyCoef { get; set; }
[JsonProperty("VisibleDistance", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("VisibleDistance")]
public double? VisibleDistance { get; set; }
}
}