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loot-dump-processor/Model/Input/ColliderParams.cs

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2023-08-12 19:08:38 +01:00
using System.Text.Json.Serialization;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Input
{
public class ColliderParams
{
[JsonProperty("_parent", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("_parent")]
public string? Parent { get; set; }
[JsonProperty("_props", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("_props")]
public Props? Props { get; set; }
}
}