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using System.Text.Json.Serialization;
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using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Output
{
public class StaticItemDistribution
{
[JsonProperty("itemcountDistribution", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("itemcountDistribution")]
public IReadOnlyList<ItemCountDistribution>? ItemCountDistribution { get; set; }
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[JsonProperty("itemDistribution", NullValueHandling = NullValueHandling.Ignore)]
[JsonPropertyName("itemDistribution")]
public IReadOnlyList<StaticDistribution>? ItemDistribution { get; set; }
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}
}