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loot-dump-processor/source/LootDumpProcessor/LootDumpProcessorContext.cs

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using System.Text.Json;
using LootDumpProcessor.Model.Config;
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using LootDumpProcessor.Model.Output.StaticContainer;
using LootDumpProcessor.Serializers.Json;
using LootDumpProcessor.Serializers.Yaml;
namespace LootDumpProcessor;
public static class LootDumpProcessorContext
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{
private static Config? _config;
private static readonly object _configLock = new();
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private static ForcedStatic? _forcedStatic;
private static readonly object _forcedStaticLock = new();
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private static HashSet<string>? _staticWeaponIds;
private static readonly object _staticWeaponIdsLock = new();
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private static Dictionary<string, List<StaticForced>>? _forcedItems;
private static readonly object _forcedItemsLock = new();
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private static Dictionary<string, HashSet<string>>? _forcedLoose;
private static readonly object _forcedLooseLock = new();
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public static Config GetConfig()
{
lock (_configLock)
{
if (_config == null)
// This is the only instance where manual selection of the serializer is required
// after this, GetInstance() for the JsonSerializerFactory should used without
// parameters
_config = JsonSerializer.Deserialize<Config>(File.ReadAllText("./Config/config.json"),
JsonSerializerSettings.Default);
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}
return _config;
}
public static ForcedStatic GetForcedStatic()
{
lock (_forcedStaticLock)
{
if (_forcedStatic == null)
_forcedStatic = Yaml.Deserializer
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.Deserialize<ForcedStatic>(File.ReadAllText("./Config/forced_static.yaml"));
}
return _forcedStatic;
}
public static HashSet<string> GetStaticWeaponIds()
{
lock (_staticWeaponIdsLock)
{
if (_staticWeaponIds == null) _staticWeaponIds = GetForcedStatic().StaticWeaponIds.ToHashSet();
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}
return _staticWeaponIds;
}
public static Dictionary<string, List<StaticForced>> GetForcedItems()
{
lock (_forcedItemsLock)
{
if (_forcedItems == null) _forcedItems = GetForcedStatic().ForcedItems;
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}
return _forcedItems;
}
public static Dictionary<string, HashSet<string>> GetForcedLooseItems()
{
lock (_forcedLooseLock)
{
if (_forcedLoose == null)
_forcedLoose = Yaml.Deserializer.Deserialize<Dictionary<string, HashSet<string>>>(
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File.ReadAllText("./Config/forced_loose.yaml"));
}
return _forcedLoose;
}
}