using System.Text.Json.Serialization; namespace LootDumpProcessor.Model; public class GroupPosition : ICloneable { [JsonPropertyName("Name")] public string Name { get; set; } [JsonPropertyName("Weight")] public int Weight { get; set; } [JsonPropertyName("Position")] public Vector3 Position { get; set; } [JsonPropertyName("Rotation")] public Vector3 Rotation { get; set; } public object Clone() => new GroupPosition { Name = Name, Weight = Weight, Position = Position, Rotation = Rotation }; }