using System.Text.Json.Serialization; namespace LootDumpProcessor.Model.Output.StaticContainer; public class StaticContainerRoot { public MapStaticLoot? Laboratory { get; set; } public MapStaticLoot? Shoreline { get; set; } [JsonPropertyName("Streets of Tarkov")] public MapStaticLoot? StreetsofTarkov { get; set; } public MapStaticLoot? Interchange { get; set; } public MapStaticLoot? Customs { get; set; } public MapStaticLoot? Woods { get; set; } public MapStaticLoot? Factory { get; set; } public MapStaticLoot? ReserveBase { get; set; } public MapStaticLoot? Lighthouse { get; set; } [JsonPropertyName("Sandbox")] public MapStaticLoot? GroundZero { get; set; } }