using System.Text.Json.Serialization; namespace LootDumpProcessor.Model.Config; public class ProcessorConfig { [JsonPropertyName("spawnPointToleranceForForced")] public double SpawnPointToleranceForForced { get; set; } = 99D; [JsonPropertyName("looseLootCountTolerancePercentage")] public double LooseLootCountTolerancePercentage { get; set; } = 75D; }