namespace LootDumpProcessor.Model.Input; public class AdditionalHostilitySetting { public string? BotRole { get; set; } public List? AlwaysEnemies { get; set; } public List? ChancedEnemies { get; set; } public List? Warn { get; set; } public List? Neutral { get; set; } public List? AlwaysFriends { get; set; } public string? SavagePlayerBehaviour { get; set; } public string? BearPlayerBehaviour { get; set; } public int? BearEnemyChance { get; set; } public string? UsecPlayerBehaviour { get; set; } public int? UsecEnemyChance { get; set; } }