namespace LootDumpProcessor.Model.Input; public class BotLocationModifier { public float? AccuracySpeed { get; set; } public float? Scattering { get; set; } public float? GainSight { get; set; } public float? MarksmanAccuratyCoef { get; set; } public float? VisibleDistance { get; set; } public float? DistToPersueAxemanCoef { get; set; } public int? KhorovodChance { get; set; } public float? MinExfiltrationTime { get; set; } public float? MaxExfiltrationTime { get; set; } public float? DistToActivatePvE { get; set; } public float? DistToSleepPvE { get; set; } public float? DistToActivate { get; set; } public float? DistToSleep { get; set; } public List? AdditionalHostilitySettings { get; set; } }