using System.Text.Json.Serialization; using Newtonsoft.Json; namespace LootDumpProcessor.Model.Config; public class IntakeReaderConfig { [JsonProperty("maxDumpsPerMap")] [JsonPropertyName("maxDumpsPerMap")] public int MaxDumpsPerMap { get; set; } = 1500; [JsonProperty("ignoredDumpLocations")] [JsonPropertyName("ignoredDumpLocations")] public List IgnoredDumpLocations { get; set; } = new(); }