mirror of
https://github.com/sp-tarkov/loot-dump-processor.git
synced 2025-02-13 09:50:44 -05:00
The changes include: - Replaced Newtonsoft.Json with System.Text.Json for serialization - Removed redundant JsonProperty attributes and simplified model classes - Converted static fields to constants where appropriate - Improved code formatting and readability - Simplified method bodies and expressions - Removed unused imports and cleaned up namespaces
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
using System.Text.Json.Serialization;
|
|
|
|
namespace LootDumpProcessor.Model.Tarkov;
|
|
|
|
public class Props
|
|
{
|
|
public string Name { get; set; }
|
|
public string ShortName { get; set; }
|
|
public string Description { get; set; }
|
|
public double? MaxDurability { get; set; }
|
|
public string? Caliber { get; set; }
|
|
|
|
public string? AmmoCaliber { get; set; }
|
|
|
|
public bool QuestItem { get; set; }
|
|
public int SpawnChance { get; set; }
|
|
public List<string> SpawnFilter { get; set; }
|
|
public List<Grid> Grids { get; set; }
|
|
public string Rarity { get; set; }
|
|
|
|
public int ExtraSizeLeft { get; set; }
|
|
public int ExtraSizeRight { get; set; }
|
|
public int ExtraSizeUp { get; set; }
|
|
public int ExtraSizeDown { get; set; }
|
|
public int Width { get; set; }
|
|
public int Height { get; set; }
|
|
public int? StackMinRandom { get; set; }
|
|
public int? StackMaxRandom { get; set; }
|
|
|
|
public List<Chamber> Chambers { get; set; }
|
|
public List<Slot> Slots { get; set; }
|
|
|
|
|
|
[JsonPropertyName("defAmmo")] public string DefaultAmmo { get; set; }
|
|
} |