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loot-dump-processor/Model/Config/IntakeReaderConfig.cs

22 lines
686 B
C#

using System.Text.Json.Serialization;
using LootDumpProcessor.Process.Reader;
using LootDumpProcessor.Process.Reader.Intake;
using Newtonsoft.Json;
namespace LootDumpProcessor.Model.Config;
public class IntakeReaderConfig
{
[JsonProperty("readerType")]
[JsonPropertyName("readerType")]
public IntakeReaderTypes IntakeReaderType { get; set; } = IntakeReaderTypes.Json;
[JsonProperty("maxDumpsPerMap")]
[JsonPropertyName("maxDumpsPerMap")]
public int MaxDumpsPerMap { get; set; } = 1500;
[JsonProperty("ignoredDumpLocations")]
[JsonPropertyName("ignoredDumpLocations")]
public List<string> IgnoredDumpLocations { get; set; } = new();
}