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![CWX](/assets/img/avatar_default.png)
* Seperate Tasks into their own methods, Add method to add map name to file name * Formatting and added a few comments * Add Clear method to collectors * Change to local var, so data isnt stored longer than needed * add Clear method to Storages * Add changes for Per Map Processing and file i forgot to commit last time * Update config to have mapNames in it, removed unused yaml file * update comment * changed to not throw so Filemode still can be used
11 lines
247 B
C#
11 lines
247 B
C#
namespace LootDumpProcessor.Storage;
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public interface IDataStorage
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{
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void Setup();
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void Store<T>(T t) where T : IKeyable;
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bool Exists(IKey t);
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T GetItem<T>(IKey key) where T : IKeyable;
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List<T> GetAll<T>();
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void Clear();
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} |