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mirror of https://github.com/sp-tarkov/loot-dump-processor.git synced 2025-02-13 09:50:44 -05:00
bluextx 465ad95cb5 Refactored code to use System.Text.Json and improved code style
The changes include:
- Replaced Newtonsoft.Json with System.Text.Json for serialization
- Removed redundant JsonProperty attributes and simplified model classes
- Converted static fields to constants where appropriate
- Improved code formatting and readability
- Simplified method bodies and expressions
- Removed unused imports and cleaned up namespaces
2025-01-11 10:52:23 +03:00

22 lines
563 B
C#

using System.Text.Json.Serialization;
using LootDumpProcessor.Storage;
using LootDumpProcessor.Utils;
namespace LootDumpProcessor.Model.Processing;
public class LooseLootCounts : IKeyable
{
[JsonPropertyName("__id__")] public string __ID { get; set; } = KeyGenerator.GetNextKey();
public IKey Counts { get; set; }
// public IKey Items { get; set; }
public IKey ItemProperties { get; set; }
public List<int> MapSpawnpointCount { get; set; } = new();
public IKey GetKey()
{
return new FlatUniqueKey(new[] { __ID });
}
}