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mirror of https://github.com/sp-tarkov/loot-dump-processor.git synced 2025-02-13 09:50:44 -05:00
bluextx 465ad95cb5 Refactored code to use System.Text.Json and improved code style
The changes include:
- Replaced Newtonsoft.Json with System.Text.Json for serialization
- Removed redundant JsonProperty attributes and simplified model classes
- Converted static fields to constants where appropriate
- Improved code formatting and readability
- Simplified method bodies and expressions
- Removed unused imports and cleaned up namespaces
2025-01-11 10:52:23 +03:00

26 lines
543 B
C#

using LootDumpProcessor.Utils;
namespace LootDumpProcessor.Model;
public class Upd : ICloneable
{
public object? StackObjectsCount { get; set; }
public FireMode? FireMode { get; set; }
public Foldable? Foldable { get; set; }
public Repairable? Repairable { get; set; }
public object Clone() => new Upd
{
StackObjectsCount = StackObjectsCount,
FireMode = ProcessorUtil.Copy(FireMode),
Foldable = ProcessorUtil.Copy(Foldable),
Repairable = ProcessorUtil.Copy(Repairable)
};
}