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mirror of https://github.com/sp-tarkov/loot-dump-processor.git synced 2025-02-13 09:50:44 -05:00
bluextx 465ad95cb5 Refactored code to use System.Text.Json and improved code style
The changes include:
- Replaced Newtonsoft.Json with System.Text.Json for serialization
- Removed redundant JsonProperty attributes and simplified model classes
- Converted static fields to constants where appropriate
- Improved code formatting and readability
- Simplified method bodies and expressions
- Removed unused imports and cleaned up namespaces
2025-01-11 10:52:23 +03:00

20 lines
456 B
C#

using System.Text.Json.Serialization;
namespace LootDumpProcessor.Model;
public class ComposedKey(string key, Item? firstItem)
{
public string Key { get; init; } = key;
[JsonIgnore] public Item? FirstItem { get; } = firstItem;
public override bool Equals(object? obj)
{
if (obj is not ComposedKey key)
return false;
return Key == key.Key;
}
public override int GetHashCode() => Key.GetHashCode();
}