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mirror of https://github.com/sp-tarkov/loot-dump-processor.git synced 2025-02-13 06:30:44 -05:00
loot-dump-processor/source/LootDumpProcessor/LootDumpProcessorContext.cs
bluextx 047372b6dc Refactored dependency injection and logging infrastructure
The changes include:
- Replaced custom logging with Microsoft.Extensions.Logging
- Added TarkovItemsProvider and ComposedKeyGenerator services
- Simplified configuration models by removing redundant options
- Improved dependency injection in processors and readers
- Removed unused factory methods and simplified service registration
2025-01-11 09:12:45 +03:00

96 lines
3.1 KiB
C#

using LootDumpProcessor.Model.Config;
using LootDumpProcessor.Model.Output.StaticContainer;
using LootDumpProcessor.Process;
using LootDumpProcessor.Serializers.Json;
using LootDumpProcessor.Serializers.Yaml;
namespace LootDumpProcessor;
public static class LootDumpProcessorContext
{
private static Config? _config;
private static readonly object _configLock = new();
private static ForcedStatic? _forcedStatic;
private static readonly object _forcedStaticLock = new();
private static Dictionary<string, MapDirectoryMapping>? _mapDirectoryMappings;
private static readonly object _mapDirectoryMappingsLock = new();
private static HashSet<string>? _staticWeaponIds;
private static readonly object _staticWeaponIdsLock = new();
private static Dictionary<string, List<StaticForced>>? _forcedItems;
private static readonly object _forcedItemsLock = new();
private static Dictionary<string, HashSet<string>>? _forcedLoose;
private static readonly object _forcedLooseLock = new();
private static TarkovItemsProvider? _tarkovItems;
private static readonly object _tarkovItemsLock = new();
public static Config GetConfig()
{
lock (_configLock)
{
if (_config == null)
{
// This is the only instance where manual selection of the serializer is required
// after this, GetInstance() for the JsonSerializerFactory should used without
// parameters
_config = JsonSerializerFactory.GetInstance(JsonSerializerTypes.DotNet)
.Deserialize<Config>(File.ReadAllText("./Config/config.json"));
}
}
return _config;
}
public static ForcedStatic GetForcedStatic()
{
lock (_forcedStaticLock)
{
if (_forcedStatic == null)
{
_forcedStatic = YamlSerializerFactory.GetInstance()
.Deserialize<ForcedStatic>(File.ReadAllText("./Config/forced_static.yaml"));
}
}
return _forcedStatic;
}
public static HashSet<string> GetStaticWeaponIds()
{
lock (_staticWeaponIdsLock)
{
if (_staticWeaponIds == null)
{
_staticWeaponIds = GetForcedStatic().StaticWeaponIds.ToHashSet();
}
}
return _staticWeaponIds;
}
public static Dictionary<string, List<StaticForced>> GetForcedItems()
{
lock (_forcedItemsLock)
{
if (_forcedItems == null)
{
_forcedItems = GetForcedStatic().ForcedItems;
}
}
return _forcedItems;
}
public static Dictionary<string, HashSet<string>> GetForcedLooseItems()
{
lock (_forcedLooseLock)
{
if (_forcedLoose == null)
{
_forcedLoose = YamlSerializerFactory.GetInstance().Deserialize<Dictionary<string, HashSet<string>>>(
File.ReadAllText("./Config/forced_loose.yaml"));
}
}
return _forcedLoose;
}
}