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modules/project/Aki.SinglePlayer/Patches/TraderServices/PurchaseTraderServicePatch.cs

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using Aki.Reflection.Patching;
using Aki.SinglePlayer.Utils.TraderServices;
using EFT;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Aki.SinglePlayer.Patches.TraderServices
{
public class PurchaseTraderServicePatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(InventoryControllerClass), nameof(InventoryControllerClass.TryPurchaseTraderService));
}
[PatchPostfix]
public static async void PatchPostFix(Task<bool> __result, ETraderServiceType serviceType, AbstractQuestControllerClass questController, string subServiceId)
{
bool purchased = await __result;
if (purchased)
{
Logger.LogInfo($"Player purchased service {serviceType}");
TraderServicesManager.Instance.AfterPurchaseTraderService(serviceType, questController, subServiceId);
}
else
{
Logger.LogInfo($"Player failed to purchase service {serviceType}");
}
}
}
}