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modules/project/Aki.Custom/BTR/Patches/BTRTurretDefaultAimingPositionPatch.cs

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using Aki.Reflection.Patching;
using EFT.Vehicle;
using HarmonyLib;
using System.Reflection;
using UnityEngine;
namespace Aki.Custom.BTR.Patches
{
public class BTRTurretDefaultAimingPositionPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(BTRTurretServer), nameof(BTRTurretServer.Start));
}
[PatchPrefix]
private static bool PatchPrefix(BTRTurretServer __instance)
{
__instance.defaultAimingPosition = Vector3.zero;
return false;
}
}
}