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modules/project/Aki.Debugging/AkiDebuggingPlugin.cs

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2023-03-03 18:52:31 +00:00
using System;
using Aki.Debugging.Patches;
using BepInEx;
namespace Aki.Debugging
{
[BepInPlugin("com.spt-aki.debugging", "AKI.Debugging", "1.0.0")]
public class AkiDebuggingPlugin : BaseUnityPlugin
{
public AkiDebuggingPlugin()
{
Logger.LogInfo("Loading: Aki.Debugging");
try
{
// new CoordinatesPatch().Enable();
}
catch (Exception ex)
{
Logger.LogError($"{GetType().Name}: {ex}");
throw;
}
Logger.LogInfo("Completed: Aki.Debugging");
}
}
}