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modules/project/SPT.Custom/Models/DefaultRaidSettings.cs

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using EFT.Bots;
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namespace SPT.Custom.Models
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{
public class DefaultRaidSettings
{
public EBotAmount AiAmount;
public EBotDifficulty AiDifficulty;
public bool BossEnabled;
public bool ScavWars;
public bool TaggedAndCursed;
public bool EnablePve;
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public bool RandomWeather;
public bool RandomTime;
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public DefaultRaidSettings(EBotAmount aiAmount, EBotDifficulty aiDifficulty, bool bossEnabled, bool scavWars, bool taggedAndCursed, bool enablePve, bool randomWeather, bool randomTime)
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{
AiAmount = aiAmount;
AiDifficulty = aiDifficulty;
BossEnabled = bossEnabled;
ScavWars = scavWars;
TaggedAndCursed = taggedAndCursed;
EnablePve = enablePve;
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RandomWeather = randomWeather;
RandomTime = randomTime;
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}
}
}