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modules/project/SPT.SinglePlayer/Patches/MainMenu/SelectLocationScreenPatch.cs

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using SPT.Reflection.Patching;
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using EFT.UI;
using EFT.UI.Matchmaker;
using System.Reflection;
using HarmonyLib;
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namespace SPT.SinglePlayer.Patches.MainMenu
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{
/// <summary>
/// Remove the ready button from select location screen
/// </summary>
public class SelectLocationScreenPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(MatchMakerSelectionLocationScreen), nameof(MatchMakerSelectionLocationScreen.Awake));
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}
[PatchPostfix]
private static void PatchPostfix(DefaultUIButton ____readyButton)
{
____readyButton.Interactable = false;
}
}
}