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update game check (!44)
Co-authored-by: waffle.lord <waffle.lord@hotmail.com> Reviewed-on: SPT-AKI/Modules#44 Co-authored-by: IsWaffle <waffle.lord@noreply.dev.sp-tarkov.com> Co-committed-by: IsWaffle <waffle.lord@noreply.dev.sp-tarkov.com>
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@ -14,20 +14,20 @@ namespace Aki.Core.Utils
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try
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try
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{
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{
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var v1 = Registry.LocalMachine.OpenSubKey(c0, false).GetValue("UninstallString");
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var v1 = Registry.LocalMachine.OpenSubKey(c0, false).GetValue("InstallLocation");
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var v2 = (v1 != null) ? v1.ToString() : string.Empty;
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var v2 = (v1 != null) ? v1.ToString() : string.Empty;
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var v3 = new FileInfo(v2);
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var v3 = new DirectoryInfo(v2);
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ServerLog.Debug("Aki.Core", v2);
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ServerLog.Debug("Aki.Core", v2);
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ServerLog.Debug("Aki.Core", string.IsNullOrEmpty(v2) ? "0" : v3.Length.ToString());
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ServerLog.Debug("Aki.Core", string.IsNullOrEmpty(v2) ? "0" : v3.Length.ToString());
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var v4 = new FileInfo[]
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var v4 = new FileSystemInfo[]
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{
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{
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v3,
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v3,
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new FileInfo(v2.Replace(v3.Name, @"BattlEye\BEClient_x64.dll")),
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new FileInfo(Path.Join(v2, @"BattlEye\BEClient_x64.dll")),
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new FileInfo(v2.Replace(v3.Name, @"BattlEye\BEService_x64.dll")),
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new FileInfo(Path.Join(v2, @"BattlEye\BEService_x64.dll")),
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new FileInfo(v2.Replace(v3.Name, @"ConsistencyInfo")),
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new FileInfo(Path.Join(v2, "ConsistencyInfo")),
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new FileInfo(v2.Replace(v3.Name, @"Uninstall.exe")),
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new FileInfo(Path.Join(v2, "Uninstall.exe")),
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new FileInfo(v2.Replace(v3.Name, @"UnityCrashHandler64.exe"))
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new FileInfo(Path.Join(v2, "UnityCrashHandler64.exe"))
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};
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};
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v0 = v4.Length - 1;
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v0 = v4.Length - 1;
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