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Force stringbuilder to use size to improve perf
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@ -42,7 +42,7 @@ namespace SPT.SinglePlayer.Patches.MainMenu
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NotificationManagerClass.DisplayMessageNotification(toastMessage, ENotificationDurationType.Infinite, ENotificationIconType.Alert, Color.red);
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// Build the error message we'll put in the BepInEx and in-game consoles
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var stringBuilder = new StringBuilder();
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var stringBuilder = new StringBuilder(60);
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stringBuilder.AppendLine($"{consoleHeaderMessage}:");
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foreach (string error in Chainloader.DependencyErrors)
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{
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