From 16b9247c26e4495948576fe7fd7961f22aa99c59 Mon Sep 17 00:00:00 2001 From: Dev Date: Sun, 17 Nov 2024 21:48:45 +0000 Subject: [PATCH] Renamed patch --- ...atch.cs => SendPlayerScavProfileToServerAfterRaidPatch.cs} | 4 ++-- project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) rename project/SPT.SinglePlayer/Patches/ScavMode/{FixSavageInventoryScreenPatch.cs => SendPlayerScavProfileToServerAfterRaidPatch.cs} (92%) diff --git a/project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs b/project/SPT.SinglePlayer/Patches/ScavMode/SendPlayerScavProfileToServerAfterRaidPatch.cs similarity index 92% rename from project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs rename to project/SPT.SinglePlayer/Patches/ScavMode/SendPlayerScavProfileToServerAfterRaidPatch.cs index 6fd6f3c..04af055 100644 --- a/project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs +++ b/project/SPT.SinglePlayer/Patches/ScavMode/SendPlayerScavProfileToServerAfterRaidPatch.cs @@ -9,7 +9,7 @@ using SPT.Common.Http; namespace SPT.SinglePlayer.Patches.ScavMode { /// - /// Get Profile at LocalGame End to use in FixSavageInventoryScreenPatch + /// Get Profile at LocalGame End to use in SendPlayerScavProfileToServerAfterRaidPatch /// public class GetProfileAtEndOfRaidPatch : ModulePatch { @@ -30,7 +30,7 @@ namespace SPT.SinglePlayer.Patches.ScavMode /// Get profile from other patch (GetProfileAtEndOfRaidPatch) /// If our profile is savage Create new Session.AllProfiles and pass in our own profile to allow us to use the ScavengerInventoryScreen /// - public class FixSavageInventoryScreenPatch : ModulePatch + public class SendPlayerScavProfileToServerAfterRaidPatch : ModulePatch { protected override MethodBase GetTargetMethod() { diff --git a/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs b/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs index 9e6546d..7d3a787 100644 --- a/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs +++ b/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs @@ -55,7 +55,7 @@ namespace SPT.SinglePlayer new EnablePlayerScavPatch().Enable(); new ScavFoundInRaidPatch().Enable(); new GetProfileAtEndOfRaidPatch().Enable(); - new FixSavageInventoryScreenPatch().Enable(); + new SendPlayerScavProfileToServerAfterRaidPatch().Enable(); //new InsuranceScreenPatch().Enable(); new RemoveStashUpgradeLabelPatch().Enable(); new RemoveClothingItemExternalObtainLabelPatch().Enable();