diff --git a/project/Aki.Custom/Patches/ScavItemCheckmarkPatch.cs b/project/Aki.Custom/Patches/ScavItemCheckmarkPatch.cs
index 7093524..0c85112 100644
--- a/project/Aki.Custom/Patches/ScavItemCheckmarkPatch.cs
+++ b/project/Aki.Custom/Patches/ScavItemCheckmarkPatch.cs
@@ -3,6 +3,8 @@ using System.Linq;
using System.Reflection;
using Aki.Reflection.Patching;
using Aki.Reflection.Utils;
+using Comfort.Common;
+using EFT;
using EFT.UI.DragAndDrop;
using HarmonyLib;
@@ -10,19 +12,30 @@ namespace Aki.Custom.Patches
{
public class ScavItemCheckmarkPatch : ModulePatch
- {
+ {
+ ///
+ /// This patch runs both inraid and on main Menu everytime the inventory is loaded
+ /// Aim is to let Scavs see what required items your PMC needs for quests like Live using the FiR status
+ ///
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(QuestItemViewPanel), nameof(QuestItemViewPanel.smethod_0));
}
[PatchPrefix]
- public static void PatchPreFix(ref IEnumerable quests)
+ private static void PatchPreFix(ref IEnumerable quests)
{
- var pmcQuests = PatchConstants.BackEndSession.Profile.QuestsData;
- var scavQuests = PatchConstants.BackEndSession.ProfileOfPet.QuestsData;
+ var gameWorld = Singleton.Instance;
- quests = pmcQuests.Concat(scavQuests);
+ if (gameWorld != null)
+ {
+ if (gameWorld.MainPlayer.Location != "hideout" && gameWorld.MainPlayer.Fraction == ETagStatus.Scav)
+ {
+ var pmcQuests = PatchConstants.BackEndSession.Profile.QuestsData;
+ var scavQuests = PatchConstants.BackEndSession.ProfileOfPet.QuestsData;
+ quests = pmcQuests.Concat(scavQuests);
+ }
+ }
}
}
}
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