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Use SkillsDescriptor to serialize skills, remove effects
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@ -18,8 +18,7 @@ namespace SPT.Custom.Patches
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{
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{
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RequestHandler.PutJson("/client/hideout/workout", new
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RequestHandler.PutJson("/client/hideout/workout", new
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{
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{
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skills = __instance.HideoutPlayer.Skills,
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skills = new GClass1956(__instance.HideoutPlayer.Skills)
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effects = __instance.HideoutPlayer.HealthController.BodyPartEffects
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}
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}
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.ToJson());
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.ToJson());
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}
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}
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