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Small adjustment to fix loading SPT with the Unity Development Build
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@ -11,7 +11,7 @@ namespace Aki.Custom
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[BepInPlugin("com.spt-aki.custom", "AKI.Custom", AkiPluginInfo.PLUGIN_VERSION)]
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class AkiCustomPlugin : BaseUnityPlugin
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{
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public AkiCustomPlugin()
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public void Awake()
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{
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Logger.LogInfo("Loading: Aki.Custom");
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