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unified logging
removed code that breaks bot spawns fixed dogtag error showing when player dies
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parent
0c125bbd10
commit
2c5a2d1c19
@ -1,6 +1,5 @@
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using Aki.Common.Http;
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using Aki.Reflection.Patching;
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using Comfort.Common;
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using EFT;
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using Newtonsoft.Json;
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using System;
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@ -56,12 +55,12 @@ namespace Aki.Custom.Patches
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var randomType = WeightedRandom(mapSettings.Keys.ToArray(), mapSettings.Values.ToArray());
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if (Enum.TryParse(randomType, out WildSpawnType newAiType))
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{
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Console.WriteLine($"Updated spt bot {___botOwner_0.Profile.Info.Nickname}: {___botOwner_0.Profile.Info.Settings.Role} to use: {newAiType} brain");
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Logger.LogWarning($"Updated spt bot {___botOwner_0.Profile.Info.Nickname}: {___botOwner_0.Profile.Info.Settings.Role} to use: {newAiType} brain");
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___botOwner_0.Profile.Info.Settings.Role = newAiType;
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}
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else
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{
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Console.WriteLine($"Couldnt not update spt bot {___botOwner_0.Profile.Info.Nickname} to the new type, random type {randomType} does not exist for WildSpawnType");
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Logger.LogError($"Couldnt not update spt bot {___botOwner_0.Profile.Info.Nickname} to random type {randomType}, does not exist for WildSpawnType enum");
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}
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}
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}
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@ -118,7 +117,7 @@ namespace Aki.Custom.Patches
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// Get weightings for PMCs from server and store in dict
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var result = RequestHandler.GetJson($"/singleplayer/settings/bot/getBotBehaviours/");
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botTypeCache = JsonConvert.DeserializeObject<Dictionary<WildSpawnType, Dictionary<string, Dictionary<string, int>>>>(result);
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Console.WriteLine($"Added {botTypeCache.Count} bots to client cache");
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Logger.LogWarning($"Cached bot.json/pmcType PMC brain weights in client");
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}
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private static string WeightedRandom(string[] botTypes, int[] weights)
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@ -141,7 +140,8 @@ namespace Aki.Custom.Patches
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}
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}
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Console.WriteLine("failed to get random bot weighting, returned assault");
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Logger.LogError("failed to get random bot weighting, returned assault");
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return "assault";
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}
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}
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@ -37,9 +37,10 @@ namespace Aki.SinglePlayer.Patches.Quests
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var dogtagSlot = equipment.GetSlot(EquipmentSlot.Dogtag);
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var dogtagItem = dogtagSlot.ContainedItem;
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if (dogtagItem == null)
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// no dogtag item + its not on the player
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if (dogtagItem == null && !__instance.IsYourPlayer)
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{
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Logger.LogError($"DogtagPatch error > DogTag slot item on {__instance.Profile?.Info?.Nickname} is null somehow.");
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Logger.LogError($"DogtagPatch error > DogTag slot item on: {__instance.Profile?.Info?.Nickname} is null somehow.");
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return;
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}
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@ -66,12 +66,6 @@ namespace Aki.SinglePlayer.Patches.RaidFix
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then perform request to server and get only first value of resulting single element collection
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*/
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if (___list_0?.Count > 0)
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{
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// List of profiles already has data, do original function
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return true; // Do original function
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}
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try
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{
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// Force true to ensure bot profile is deleted after use
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@ -79,7 +73,7 @@ namespace Aki.SinglePlayer.Patches.RaidFix
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}
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catch (Exception e)
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{
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Logger.LogDebug($"getnewbot failed: {e.Message} {e.InnerException}");
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Logger.LogDebug($"GetNewBotTemplatesPatch() getNewProfile() failed: {e.Message} {e.InnerException}");
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throw;
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}
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