From 3c9bf227e0c319214f1401a2028d1dc72639e339 Mon Sep 17 00:00:00 2001 From: Dev Date: Thu, 25 Jan 2024 09:43:52 +0000 Subject: [PATCH] Removed unused `_playerFlaggedAsEnemyToBosses` value --- .../Models/Progression/LighthouseProgressionClass.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/project/Aki.SinglePlayer/Models/Progression/LighthouseProgressionClass.cs b/project/Aki.SinglePlayer/Models/Progression/LighthouseProgressionClass.cs index 32811c1..aded45a 100644 --- a/project/Aki.SinglePlayer/Models/Progression/LighthouseProgressionClass.cs +++ b/project/Aki.SinglePlayer/Models/Progression/LighthouseProgressionClass.cs @@ -11,7 +11,6 @@ namespace Aki.SinglePlayer.Models.Progression private GameWorld _gameWorld; private Player _player; private float _timer; - private bool _playerFlaggedAsEnemyToBosses; private List _bridgeMines; private RecodableItemClass _transmitter; private readonly List _zryachiyAndFollowers = new List(); @@ -73,7 +72,7 @@ namespace Aki.SinglePlayer.Models.Progression // Player not an enemy to Zryachiy // Lk door not accessible // Player has no transmitter on thier person - if (_gameWorld == null || _playerFlaggedAsEnemyToBosses || _isDoorDisabled || _transmitter == null) + if (_gameWorld == null || _isDoorDisabled || _transmitter == null) { return; }