diff --git a/project/SPT.Debugging/Patches/DumpyLibPatch.cs b/project/SPT.Debugging/Patches/DumpyLibPatch.cs index 0eaf122..baf5895 100644 --- a/project/SPT.Debugging/Patches/DumpyLibPatch.cs +++ b/project/SPT.Debugging/Patches/DumpyLibPatch.cs @@ -1,6 +1,4 @@ -using System; -using System.Reflection; -using Comfort.Common; +using System.Reflection; using EFT; using EFT.Bots; using EFT.UI; diff --git a/project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs b/project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs index 0588a6b..6fd6f3c 100644 --- a/project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs +++ b/project/SPT.SinglePlayer/Patches/ScavMode/FixSavageInventoryScreenPatch.cs @@ -3,9 +3,7 @@ using HarmonyLib; using SPT.Reflection.Patching; using System.Reflection; using System.Linq; -using Newtonsoft.Json; using SPT.Common.Http; -using System; namespace SPT.SinglePlayer.Patches.ScavMode diff --git a/project/SPT.SinglePlayer/Utils/InRaid/RaidChangesUtil.cs b/project/SPT.SinglePlayer/Utils/InRaid/RaidChangesUtil.cs index 051a0bf..907bece 100644 --- a/project/SPT.SinglePlayer/Utils/InRaid/RaidChangesUtil.cs +++ b/project/SPT.SinglePlayer/Utils/InRaid/RaidChangesUtil.cs @@ -1,5 +1,4 @@ -using SPT.SinglePlayer.Patches.ScavMode; -using EFT; +using EFT; using System; using SPT.SinglePlayer.Models.ScavMode;