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Small adjustment to fix loading SPT with the Unity Development Build

This commit is contained in:
Terkoiz 2023-11-13 12:10:44 +02:00
parent 2c76bb1b53
commit 43d7e49d93

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@ -11,7 +11,7 @@ namespace Aki.Custom
[BepInPlugin("com.spt-aki.custom", "AKI.Custom", AkiPluginInfo.PLUGIN_VERSION)] [BepInPlugin("com.spt-aki.custom", "AKI.Custom", AkiPluginInfo.PLUGIN_VERSION)]
class AkiCustomPlugin : BaseUnityPlugin class AkiCustomPlugin : BaseUnityPlugin
{ {
public AkiCustomPlugin() public void Awake()
{ {
Logger.LogInfo("Loading: Aki.Custom"); Logger.LogInfo("Loading: Aki.Custom");